Attention Recruits,
The spooky season is upon us. With Halloween just around the corner, we are presenting you the first of a three-part update series. Chapter One brings some heavily requested additions to Murky Divers.
[h2]One/Two Person Submarine[/h2]
Pharma Corps noticed that some of you prefer the solitude of the ocean or the strength of a dynamic duo dive. Therefore, [b]we're introducing a new type of smaller submarine suited to your dive-style preferences.[/b]
[img]{STEAM_CLAN_IMAGE}/45038801/1187828091853ad64dce9e80eea9376970c861b2.png[/img]
[h2]Improved Onboarding[/h2]
Our intelligence department witnessed some recruits struggling with the basic mechanics of operating the submarine and navigating to expedition sites. To solve this, [b]we've improved our onboarding to enhance the ease of understanding the core loop:[/b]
[list]
[*] Redesign of stations and information displays for the sonar, narrow-band, net, collision display, lever, propulsor, torpedo launcher
[*] In-game tutorials with hints and conditional states to help guide players
[*] Overhaul of the submarine interior design
[*] Removed unnecessary information
[/list]
[h2]New Creature[/h2]
Last but not least, we added a new creature to the depths of Murky Divers: [i]The Murderer[/i].
[img]{STEAM_CLAN_IMAGE}/45038801/0e52f6a82b3e616e173757ec46f55797d936678f.png[/img]
[h2]Pricing and Roadmap[/h2]
As announced in the previous update, the decision was made to set the price to $7.99 (regional pricing for different countries). Murky Divers has evolved significantly since its release: a new biome, more creatures, diving suits, locations such as the Black Market, new items and modules, and much more still to come. We even added an underwater scooter! In summary, Murky Divers has seen significant additions and improvements since its launch!
[h2]Recap of what has been added and what's still to come[/h2]
It all started out with our first major update bringing a ton of new things:
[img]{STEAM_CLAN_IMAGE}/45038801/89660118fec677fc49c5f2d41026723f13c1ef37.jpg[/img]
[list]
[*]New biome: caves
[*]New items: scooter, agent NUTS, bait
[*]New stations: torpedo, laundry
[*]Introducing swimming suits
[*]Controller support
[*]Lots of smaller additions/improvements
[/list]
Next up, we created this summarized roadmap of what followed after the first major update:
[img]{STEAM_CLAN_IMAGE}/45038801/37df6625e5d20e60d98f97d9477b891d588c1ddd.jpg[/img]
[b]Update 0.7 is the first in a series of 3 updates leading to our Halloween special.[/b] Pharma Corps attaches a lot of importance to its seasonal events. Make sure to stay tuned for the festivities!
All the best,
Pharma Corps Management