⚙️ Murky 1.0 patch notes 🔧

Attention recruits, Our intelligence department has observed that some divers have been encountering issues since the 1.,0 release. Rolling out significant updates is always a complex process, and while we pride ourselves on having a top-tier testing department, even the best teams can occasionally miss something. Rest assured, we’ve been diligently working to address these challenges and improve the experience for everyone. [h2]Fixes[/h2] [list] [*] [b]Crashes[/b]: We fixed an error that could occur in random cases after a few minutes when players share data with others, causing a crash [*] [b]Unable to play the big submarine[/b]: the number of players for a game was picked from the last game configuration instead of picking the default player number from the chosen sub [*] Fixed navigation on controllers/Steamdeck on host and server customization screen [*] Fixed the wanted star display that could show 5* instead of 6* when destroying the lab, making the crew lose as the display didn't show it [*] Fixed some enemies (mimic + gobbler) that could spit a player into a wall after their attack [*] The mimic voice now uses the same setting as the players' voice level [/list] If you’ve encountered any of these issues during your dive, we extend our sincerest apologies. Should these troubles have led you to file a less-than-stellar report on Murky, we understand—it’s part of the mission debrief. However, as the waters clear and the improvements surface, we’d be deeply grateful if you’d consider updating your log with a positive report. Your feedback keeps the mission afloat! All the best, Pharma Corps Management