Update 0.6.4 and News regarding Steam Next Fest

Ronny's Climb

Relive the 90s in this 16-bit inspired retro platformer! Explore colorful worlds alongside Ronny and their adorable furry friends and help them jump, dash and fight their way to the top of the mountain. Can you overcome the challenges and reach the summit?

Heya everyone, Hope you're all having a wonderful day. I have just pushed another update for the demo of Ronny's Climb, but before we go into the changes, some words about [b]Steam Next Fest[/b]: As you might or might not know, Ronny's Climb is participating in Steam Next Fest October which starts... [b]tomorrow[/b]! If you like Ronny's Climb and want to support the development of the game, now is the time. Tell your friends and family. Wishlist the game if you haven't done so yet. Or leave a review if you're feeling particularly kind. Everything helps to get word of the game out there. There's also a small teaser I have in store for you: I have decided to expand the scope of the demo by adding a [b]bonus stage[/b]. That's right, another full stage for you to play even before the game releases! It will unlock with a future update coming soonish. Members of the [url=https://ronnys-climb.com]Fan Club[/url] will be the first to know, so if you want to be among those people, this might be a good time to subscribe - it's free! Finally, here is the change log for update 0.6.4: [list] [*] Reaching a checkpoint now restores all missing hearts. [*] Dashing is now also possible using the SHIFT key. [*] Added some new sounds. [*] Just barely not reaching a ledge will now give the player a tiny push to help them make the jump. [*] Reworked some sections where the player could barely not reach a life-saving platform after falling into a spike pit. [*] Improved visuals for moving platforms and fixed jittering. [*] Fixed a bug where flickering could occur during the death animation. [/list] [img]{STEAM_CLAN_IMAGE}/44871731/14ea7f0ba7bdd08b36121baec53599b7696dcfd6.png[/img]