UPDATE 0.4.7.10

[previewyoutube=oRBadMhFx-o;full][/previewyoutube] [b]New Features[/b][list] [*]Added moveable plunger component. One may be placed on the playfield and when placed will replace the default plunger. The plunger may be moved side to side along the edge of the playfield. [*]You can change the color of the rubber plunger tip on the new plunger component. [*]Added easy Group Name copy/paste option. Select object with Group Name you want to copy, or type a new group name into the Group Name field (make sure to press TAB or ENTER to commit the text), and then press ALT+G to COPY the selected object's group name, then select the object you want to add to the group and press the G key to paste the new name. Hold the LEFT CTRL key to move all objects in a group together as one. [/list] [b]Improvements[/b][list] [*]Thumper power default changed to 5. [*]Default ball spawner kicker power defaulted to 2. [*]Updated in-game keyboard layouts. [*]Component colors now remain when changing certain variant types. [*]Fixed grabbers on post caps. [*]Fixed metal post version "hard rubber post" color change issue. [*]Improved scene transitions. [*]Improved spawned flipper default values.W [*]Fixed loading of GI light level in Edit Mode. [*]Organized a couple of Edit Mode tiles (top bar). [*]Fixed bulb colors not duplicating. [*]Fixed spawn rotation of slingshots and two-post stetchies. [*]Changed mouse cursor to hardware cursor to improve performance. [*]Changed font size of "merge collection" and its dropdown (Edit Mode). [*]Turned decals off on wire gates. [/list]