Update 0.25.405

[h1]Hello, everyone![/h1] We’re excited to share a long-awaited update about the project! 🎉 [h2]Current Status:[/h2] [list] [*] The project is alive and in active development. [*] Unfortunately, updates are posted less frequently because I'm working on the project solo. Thank you for your patience and support! 💪 [/list] [h2]Outdated Info:[/h2] [list] [*] [u][b]Old trailers and screenshots no longer reflect the current state of the project, so please keep that in mind.[/b][/u] [/list] [h2]What’s Done:[/h2] [list] [*] The character system has been upgraded to version 5, making the skeleton, visuals, and animations more realistic and fully compatible with modern technologies and systems. [*] A basic character editor has been added. You’re no longer stuck with presets; you can now customize your character’s appearance. While the options are limited for now, it’s close to being a fully-fledged editor. [*] Movement mechanics have been completely revamped. [*] The logic for the starting map and menu has been overhauled. [*] Fixed issues with saving game settings. [/list] [h2]What’s in Progress:[/h2] [list] [*] A complete refactor of the weapon system, including a core replacement. [*] Gradual deployment of a more complex backend architecture. [/list] [h2]What’s Coming Next:[/h2] [list] [*] Improvements to the inventory, hotbar, and UI. [*] Replacement of the old melee combat system. [*] Addition of a weapon crafting workbench. [*] Preparation of the core game mode. [*] Parallel development of related systems. [/list] Thank you for sticking with the project. Your support keeps me motivated to push forward! ❤️ PS: and that's not all that's been done here..