[h1]Hello, everyone![/h1]
We’re excited to share a long-awaited update about the project! 🎉
[h2]Current Status:[/h2]
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[*] The project is alive and in active development.
[*] Unfortunately, updates are posted less frequently because I'm working on the project solo. Thank you for your patience and support! 💪
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[h2]Outdated Info:[/h2]
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[*] [u][b]Old trailers and screenshots no longer reflect the current state of the project, so please keep that in mind.[/b][/u]
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[h2]What’s Done:[/h2]
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[*] The character system has been upgraded to version 5, making the skeleton, visuals, and animations more realistic and fully compatible with modern technologies and systems.
[*] A basic character editor has been added. You’re no longer stuck with presets; you can now customize your character’s appearance. While the options are limited for now, it’s close to being a fully-fledged editor.
[*] Movement mechanics have been completely revamped.
[*] The logic for the starting map and menu has been overhauled.
[*] Fixed issues with saving game settings.
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[h2]What’s in Progress:[/h2]
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[*] A complete refactor of the weapon system, including a core replacement.
[*] Gradual deployment of a more complex backend architecture.
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[h2]What’s Coming Next:[/h2]
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[*] Improvements to the inventory, hotbar, and UI.
[*] Replacement of the old melee combat system.
[*] Addition of a weapon crafting workbench.
[*] Preparation of the core game mode.
[*] Parallel development of related systems.
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Thank you for sticking with the project. Your support keeps me motivated to push forward! ❤️
PS: and that's not all that's been done here..