Hello explorers 👋
Massive thank you to the beta participants for their feedback. Welcome to the second part of the beta!
💠 To access the beta go to Steam, Select Into the Radius 2 game, Manage>Properties>Betas> select “active-beta”. The beta has its own save folder *(%Documents%/My Games/IntoTheRadius2)* and the saves will be compatible with the live version, once 0.12.0 fully releases. You’ll need to copy your saves from the beta folder.
💠 Be sure to remove any installed mods before playing. Otherwise you might encounter issues due to incompatibility.
💠 Make sure to use the [b]Beta 0.12 sub forum[/b] to share your feedback!
[h2]CHANGES[/h2]
🔹 [Tutorial] Added the option to choose between seated or standing mode in the tutorial step for height calibration.
🔹 [Settings] Added automatic height recalibration when switching between standing and seated modes.
🔹 [Weapons] Added side-mounted cartridge belts for 4 and 8 cartridges for double-barrel shotguns.
🔹 [Weapons] Added a new scope for the regular SKS and stashed SKS.
🔹 [Weapons] Added additional smoke VFX when firing the PP-19 Bizon and M4A1.
🔹 [Gear] Added additional indication when an item doesn’t fit into a container.
[h2]FIXES[/h2]
🛠️ [Player] The updated height calibration now works correctly even with the boundary turned off.
🛠️ [Player] The player no longer appears too tall in the Main Menu.
🛠️ [Player] Hands no longer lag during a snap turn when holding an item with consumables/ammo.
🛠️ [Weapons] Reduced the damage variance between different versions of the same firearm.
🛠️ [Weapons] The PP-19 Bizon Magazine can now be found in weapon crates around the Forest.
🛠️ [Weapons] Ammo no longer disappears after an update.
🛠️ [Weapons] Scopes no longer turn black after a saveload.
🛠️ [Weapons] Fixed visual bugs on some guns and magazines.
🛠️ [Weapons] The Low-Cap AKM/SKS magazine now fits into pouches in the correct position.
🛠️ [Weapons] All firearm parts are now correctly covered with ash and gun oil.
🛠️ [Weapons] The number of cartridges loaded into each IZh-27 is now correctly displayed in their Item Info.
🛠️ [Weapons] Fixed the incorrect name for the Universal Handgun Rail Mount.
🛠️ [Gear] Significantly increased the capacity of the starting backpack.
🛠️ [Gear] Adjusted the grab area of the pistol holster to make it easier to draw pistols blindly.
🛠️ [Gear] Made the Anti-Distortion Headgear more comfortable: increased the size of its lenses and reduced the flicker frequency.
🛠️ [Gear] Items with consumables/ammo no longer disappear from your hands after passing through a Portal Anomaly.
🛠️ [Gear] The headlamp now always shines from where it should and in the right direction.
🛠️ [Gear] Chocolate bars always open without issues.
🛠️ [Gear] Items no longer jump from your hand to the arm slot on the same side.
🛠️ [Gear] Reset the Ash Counter on the glove so it no longer shows a placeholder value until the feature is fully implemented.
🛠️ [Gear] Player nicknames with Japanese or Chinese characters now display correctly on the Tablet and Terminal.
🛠️ [Facility] Fixed the missing and incorrect information on price tags in the Supply Depot.
🛠️ [Facility] The Anti-Distortion Headgear now appears in the Supply Depot only after completing specific missions, rather than at the start of the game.
🛠️ [Facility] The special effects of the unpurchased Anti-Distortion Headgear no longer persist after it is destroyed when attempting to leave the Supply Depot.
🛠️ [Missions] Adjusted the number of Security Points required to unlock Top Priority Missions.
🛠️ [Radius Locations] Anomalies, enemies, and artifacts now spawn as intended when transitioning to a location and after the Tide.
🛠️ [Radius Locations] Reduced the number of Distortion Zones across all locations.
🛠️ [Radius Locations] Adjusted the boundaries of all Distortion Zones to prevent them from causing outside damage.
🛠️ [Radius Locations] It is now easier to see and move within Distortion Zones.
🛠️ [Radius Locations] Increased the number of Ash Chunks and Artifacts in Distortion Zones.
🛠️ [Radius Locations] Fixed audio bugs related to Distortion Zones.
🛠️ [Radius Locations] The Mirror Shards Nest now reacts to all light sources again.
🛠️ [Radius Locations] The fog now always returns you back to the location.
🛠️ [Enemies] Enemies always damage armor plates.
🛠️ [Co-op] Video and audio settings on the client are always applied immediately.
🛠️ [Co-op] Fixed client issues with reloading and shooting the M4A1.
🛠️ [Co-op] The large backpack is no longer replaced by a small one for the client after restarting a co-op game.
🛠️ [Co-op] The client now takes damage from the Distortion Zone as intended.
[img]{STEAM_CLAN_IMAGE}/44777179/fc6eb9358c813915c2375dc331df900a0c8235e4.png[/img]
[h3]Latest Diary Entries[/h3]
🔸 [u][url=https://store.steampowered.com/news/app/2307350/view/4525647157467807881]Common Requests, Update 0.12, and a little more[/url][/u]
🔸 [u][url=https://store.steampowered.com/news/app/2307350/view/4271188071430650146]The Upcoming Update and More[/url][/u]
🔸 [u][url=https://store.steampowered.com/news/app/2307350/view/4359006361087037834]The Post Launch Feedback[/url][/u]
[h3]Socials[/h3]
🔹 [u][url=https://twitter.com/intotheradius]Follow on X[/url][/u]
🔹 [u][url=https://discord.gg/itr]Join our Discord[/url][/u]
🔹 [u][url=https://www.reddit.com/r/intotheradius/]Join our Subreddit[/url][/u]