Update 0.03

Z.O.N.A: Origin

Z.O.N.A: Origin is an immersive adventure in a harsh post-apocalyptic world. Dive into a captivating story, explore a stunning open world, avoid dangerous anomalies, and hunt for powerful artifacts. Every choice you make can be decisive in this unpredictable world.

[img]{STEAM_CLAN_IMAGE}/44473278/75b8ef6db4819c69d0bb5b9617c633a76e2b9e8a.jpg[/img] [previewyoutube=IhLNefYGTW4;full][/previewyoutube] [h2]New Features:[/h2] [list] [*] A new location "Landfill" has been added. You can reach it through the "Cursed Tunnels" after finding the quest PDA, which unlocks the path. [*] A quest to eliminate the "Dark Stalkers" has been added. [*] The "SV36-54" sniper scope with night vision has been added. The scope is old and malfunctioning. It fits only the M4, Saiga-9, and 27 "Ghost". [*] The "SPO456" sniper scope has been added. It fits only the AK-74, AKS-74, and Saiga-9. [*] A new artifact "Blood of the Zone" has been added. It gives +25 Health, +7% radiation protection regeneration, and +15 radiation protection. It can be found in the "Landfill". [*] A new artifact "Chaos Glow" has been added. It takes -50 Health but gives +75 radiation protection and +75 psi protection. It can be found in the "Landfill". [*] A new artifact "Red Star" has been added. It gives +33 Health, +4% radiation protection regeneration, and +5 psi protection. It can be found in the "Landfill". [*] A new artifact "White Star" has been added. It gives +33 Health, +4% radiation protection regeneration, and +5 psi protection. It can be found in the "Landfill". [*] A new artifact "Rift" has been added. It gives +50 Health but takes -40 radiation protection and -40 psi protection. It can be found in the "Landfill". [*] A handheld flashlight has been added. It can be bought at the "Black Market" and offers two hand positions. You can switch between them using the A or X buttons, depending on the controllers you are using. [*] An additional slot has been added to the right wrist. Like the left wrist, it can hold a detector, flashlight, or grenades. [*] The flashlight can also be attached to the slots on either the right or left wrist while turned on to provide illumination. [*] An "Individual Medkit" has been added. It can be bought at the Black Market or found in the Zone. Attention: Each item in the medkit has a different effect. Before using, I recommend checking the contents of the medkit by taking out each item and viewing its description through the B or Y button, depending on your controllers. [*] Items from the "Individual Medkit" can temporarily boost radiation or psi protection beyond the maximum allowable levels. [*] Notes from the residents of Pripyat have been added to the "Pripyat" level. [*] On the "Pripyat" level, in one of the apartments, you can find notes with my memories of living in Pripyat in 1986. (I've been asked about this in Discord for a long time. The stories are not fictional but from my personal life.) [*] Different weather effects, such as rain or burning ash, have been added to some maps. [/list] [img]{STEAM_CLAN_IMAGE}/44473278/6888406b9b6032d8d2d44914ce64cf71f0b3663e.gif[/img] [h2]Changes and Improvements:[/h2] [list] [*] The AI for the "Black Stalkers" faction has been improved with some corrections and changes. [*] Incorrect settings for the "Ultra+" preset have been fixed, where the draw distance was sometimes resetting to "Medium". [*] Lighting in the "Swamp" location has been slightly improved. [*] Weapon repair benches have been added to the "Swamp" and "Landfill" locations. Don’t forget to carry at least a minimal repair kit with you. [*] The "Stalker" artifact can no longer be bought at the Black Market; now, it can only be found in the Zone. [*] Sprint speed has been increased. In one of the updates, it was mistakenly reduced to just above the speed of a fast walk. [*] The fast walk speed has been slightly increased. [*] A rare bug where all backpack slots could be deleted when transitioning between locations has been fixed, which broke the game. [*] Collimator sights have been improved. An error with the aiming reticle when shifting the weapon up or down has been corrected. They are now more accurate. [*] The reticle grid of the HE503R-GD collimator sight has been changed. [*] Descriptions for some items have been corrected. [*] A new bullet flight range parameter has been added, after which the bullet starts to lose kinetic speed. Each weapon has its own value for this, but it cannot be viewed in the weapon description yet. [*] Quest bugs that could make it impossible to continue the game, especially in the German localization, have been fixed. [*] Attachment slots have been improved: previously, the highlight would activate even if the attachment was already in place. Now, if the attachment is in the slot, the highlight will not activate again. [*] The "SV36-54" sniper scope can now be attached to the M4. [*] The "SV36-54" sniper scope can now be attached to the 27 "Ghost". [*] The "SV36-54" and "SPO456" sniper scopes can now be attached to the Saiga-9. [*] The "SPO456" sniper scope can now be attached to the AK-74. [*] The "SPO456" sniper scope can now be attached to the AKS-74. [*] Shaders and lighting in the "Pripyat" location have been optimized, resulting in a +20% performance boost. [/list] [img]{STEAM_CLAN_IMAGE}/44473278/148cdabd6e57a5b1455285602ba99a53d737af56.gif[/img] [h2]Adjustments:[/h2] [list] [*] The positioning of weapon storage sockets in the crate for automatic rifles at the "Free Stalkers" base has been adjusted. [*] The shooting physics for the Makarov Pistol (PM) has been reworked: recoil up in one-handed mode has been reduced, and slight backward recoil has been added in two-handed mode. [*] The shooting physics for the Desert Eagle has been reworked: recoil up in one-handed mode has been reduced, and slight backward recoil has been added in two-handed mode. [*] The shooting physics for the PL14 has been reworked: recoil up in one-handed mode has been reduced, and slight backward recoil has been added in two-handed mode. [*] The shooting physics for the Night Hawk has been reworked: recoil has been improved in both one-handed and two-handed modes. [*] The shooting physics for the AK-74 has been rebalanced. [*] The shooting physics for the AKS-74 has been rebalanced. [*] The parameters of the "Ray" artifact have been changed: previously it gave +15 Health, -45 radiation protection, and +15 psi protection. Now it gives +10 Health, -50 radiation protection, and +10 psi protection. [*] The parameters of the "Tear of the Wasteland" artifact have been changed: previously it gave +5 Health, -25 radiation protection, and -5 psi protection. Now it gives +5 Health, -25 radiation protection, and -10 psi protection. [*] The parameters of the "Moon" artifact have been changed: previously it gave +15 Health, -35 radiation protection, and -35 psi protection. Now it gives +18 Health, -5 radiation protection, and -55 psi protection. [*] The parameters of the "Migraine" artifact have been changed: previously it gave +5 Health, +5% radiation protection regeneration, and +5% psi protection regeneration. Now it gives +5 Health, +2% radiation protection regeneration, and +2% psi protection regeneration. [*] The parameters of the "Demon's Eye" artifact have been changed: previously it took -15 Health, gave +45 radiation protection, and +45 psi protection. Now it takes -20 Health, gives +45 radiation protection, and +45 psi protection. [*] The parameters of the "Mica" artifact have been changed: previously it gave +55 radiation protection and -35 psi protection. Now it gives +75 radiation protection and -75 psi protection. [*] The parameters of the "Stalker" artifact have been changed: previously it gave +25 Health, +25 radiation protection, and +25 psi protection. Now it gives +20 Health, +20 radiation protection, and +30 psi protection. [*] The firing range for all types of weapons has been adjusted after the introduction of the "bullet flight range" parameter. [*] Minor adjustments and changes have been made to the "Black Market". [*] Minor tweaks and fixes have been made to some levels. [/list] [img]{STEAM_CLAN_IMAGE}/44473278/622a4f7974ba8c6afc616034a303739c1edd9d4c.gif[/img] [b]Remember, stalkers:[/b] I read all your feedback and suggestions and try to respond to them promptly. The Zone is constantly changing, and every time you enter it, it's a new challenge. Stay alert and cautious. Good luck! There's a lot more exciting stuff waiting for you!