Z.O.N.A: Origin is an immersive adventure in a harsh post-apocalyptic world. Dive into a captivating story, explore a stunning open world, avoid dangerous anomalies, and hunt for powerful artifacts. Every choice you make can be decisive in this unpredictable world.
[h2]Changes and Improvements:[/h2]
[list]
[*] Optimizations have been made to the "Industrial Zone" location, with an average performance increase of 15-20%.
[*] Optimizations have been made to the "Outpost" location, with an average performance increase of 15-20%.
[*] Lighting in the "Industrial Zone" location has been slightly adjusted, so on helmets like Quets, the bright light will no longer blind your eyes.
[*] Fixed an issue where the "Rift" artifact could only be placed in the artifact slot and not in the backpack. Thanks to user TiseWise for discovering this bug.
[*] Fixed an issue where the "Blood of the Zone" artifact would disappear from the artifact slot when transitioning between locations. However, this issue did not occur if the artifact was in the backpack. Everything should work fine now. Thanks to user TiseWise for discovering this bug.
[/list]
[b]Remember, stalkers:[/b] I read all your suggestions and feedback and try to respond quickly. And the Zone is constantly changing, so every time you venture out, it’s a new challenge. Stay alert and be careful. Good luck! There’s much more exciting content ahead!