Update 0.0137

Z.O.N.A: Origin

Z.O.N.A: Origin is an immersive adventure in a harsh post-apocalyptic world. Dive into a captivating story, explore a stunning open world, avoid dangerous anomalies, and hunt for powerful artifacts. Every choice you make can be decisive in this unpredictable world.

[h2]New Features:[/h2] [img]{STEAM_CLAN_IMAGE}/44473278/8affb9322018777ad54842f4a00b5029c4622d30.gif[/img] [list] [*] By your request, auto-save has been added. The game will now automatically save at the start of each location when transitioning between areas. [*] A stash location "Cursed Tunnel" has been added. You can only open it if you find the PDA with coordinates. There is only one such PDA, which can be obtained through a quest. This location is the only way to reach the "Junkyard," which is currently closed. [*] A stash location "Forgotten Warehouse" has been added. You can only open it if you find the PDA with coordinates. There are two such PDAs on quest maps. [*] A stash location "Shelter 145" has been added. You can only open it if you find the PDA with coordinates. There are two such PDAs on quest maps. [*] New loot items added: diskettes, cassettes, graphics card, multimeter, speaker. [*] A new anomaly "Whirlpool" has been added. [*] A new anomaly "Teleport" has been added. [*] New achievement "Stubborn" added. [*] New achievement "Shelter 145" added. [*] New achievement "Eagle Eye" added. [/list] [img]{STEAM_CLAN_IMAGE}/44473278/d8ea9dd252473b665dfab5c9ab57e0ddcff22bc5.jpg[/img] [h2]Changes and Improvements:[/h2] [list] [*] Improved the footstep sound system. [*] Improved the backpack system: you mentioned that it was sometimes difficult to place it behind your back. This has been fixed. [*] Improved backpack grabbing system: you mentioned that it was sometimes difficult to grab it. This has been fixed. [*] Improved the belt: the belt slots are now more visible. It’s easier to grab bolts, PDAs, and the pistol. [*] Improved PDA to prevent accidental presses on the belt. [*] Some textures have been enhanced. [*] Fixed the display of one of the anomalies on the "Pripyat" level. [*] Global optimization has been done across all levels, especially on "Pripyat" and "Outpost." [*] Physics have been added to one of the objects in the raid location "Abandoned Village." It was previously difficult to climb to the top of the church because of it. [*] Radiation sound volume has been reduced in the "Swamp" location when wearing a gas mask. [*] Radiation sound volume has been reduced in the "Pripyat" location when wearing a gas mask. [*] Fixed an issue with ghost stalkers after adding the teleport. They were unable to find the player. [/list] [b]Remember, stalkers:[/b] I read all your feedback and suggestions and try to respond quickly if they are constructive. And remember, the Zone is constantly changing, and each time you venture into it, it’s a new challenge. Stay alert and be cautious. There is still much more to come! Good luck!