UPCOMING MAJOR UPDATE 1/2

Swarm Grinder

Swarm Grinder is an action roguelite game with pixel art graphics. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.

[b]Hey all. We have been silent on the news for a while, because we’ve been working on a lot of big things! In this announcement we will tease a part of it and tease the rest in the next announcement. [/b] [b]UPGRADES OVERHAUL[/b] The previous upgrades were sometimes lacking in specific synergies, and some upgrades did not lead anywhere at all. Some were downright a debuff. Now, the old ones are reworked into a lot of synergistic upgrades. They will be a lot more satisfying to combine. [img]{STEAM_CLAN_IMAGE}/43112903/245cb858d35c0ea1484f38fb0680c92ac5599da3.gif[/img] [b]2 MORE SPECIALS FOR EACH SKILL [/b] With the new builds coming around, we are TRIPLING the amount of specials! Many people did not like the single choice of special, this should fix that. These specials will allow for a lot crazier synergies, let’s see what you can cook with the new arsenal of choices! [img]{STEAM_CLAN_IMAGE}/43112903/0c67af0f9c96553487d6f6caba615ad3da300650.gif[/img] [b]REROLL[/b] Sometimes, the game forces you to take some upgrades or skills that you don’t want, and that is neither fun nor fair, as many of you rightfully told so. We are implementing a novel, never heard before mechanic, REROLLS! Now you will be able to reroll your skill drops and upgrades drops. [b]COMBAT OVERHAUL [/b] No more instant deaths, no more rapid health loss and healing back up! The enemy damages and healings in the game has been lowered, so the combat will be much more stable. [b]ENEMY REBALANCE [/b] Enemy types did not offer enough of a difference before, so they all felt the same. Now they are much more impactful, tanks will not be stalled so easily, and dashers will be flanking you unless you know how to deal with them, and more!