Swarm Grinder is an action roguelite game with pixel art graphics. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.
Hello again all!
Today is the day we’ve been waiting for! As promised, Swarm Grinder will be leaving the realm of Early Access and venturing forth into Full Release. Buckle up, this is going to be a long one:
So, here’s a summarized list of what awaits you in the Full Release:
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[*] The Garage: That one section we had disabled for the 0.7 patch where you’ll be able to equip items to get stronger is now unlocked.
[*] Items: now you’ll have new items that you earn through character masteries and in-game. Equip them in the Garage to empower you through missions. Mix and match to see which ones fit your playstyle the best kind of thing, yeah?
[*] Character Masteries: Unique side missions presented to you for each character. You can raise the mastery rank of the characters by completing these missions and you’ll be rewarded by new bioshards, items and more.
[*] The Operator: You’re not alone anymore! Welcome the lovely little lady that will guide you and interact with you throughout your missions. Listen close and you might hear a thing or two about the bug infested planet you somehow keep landing on.
[*] New Gadgets: We now introduce 6 new gadgets in addition to the Dash and Expanding Trigger. Some are Flamethrower, Drill Call and Pet Drone. The rest, you shall see for yourself.
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For the players who have been practically begging for it, we will be making our Original Soundtrack available for purchase. We know our soundtrack is super cool, you’re welcome. Thanks Onur (our music guy).
Also, we’d like to emphasize again that we have improved our game drastically thanks to all the positive and negative feedback that came from you guys. People who haven't been able to enjoy the game because of its shortcomings seem to be enjoying it now. Why else would the negative reviews turn positive, eh? People who have wishlisted our game but were hesitant to buy it, we can say with utmost joy that you can actually go for it now (winky face). We’re absolutely certain that it’s better than it has always been.
Last but not least, the thank you section. We’d like to start by thanking all our current and future players. Also we’d like to thank; (taking a deep breath here) our close friends, people who have supported us through hard times, our investors, playtesters, people who have believed in us and our game, energy drink brands, people we pestered during gaming conventions, the publishers that we insistently bothered, content creators, influencers, the marketing mail people that we kept ignoring, our coffee machine, that one crow that brought me a bottle cap in the balcony, the barista from the coffee shop we always go to, our cleaning lady, Kağan’s, Beste’s and Ezo’s cats, our families who have supported us mostly unwillingly, my highschool physics teacher and lastly, the Moon for not crashing into the Earth while we were developing this thing. That’s almost all, the rest you can read at the credits of the game.
PLS BUY N EMJOY THE BIG FUN SHOOTY GAIM. ALSO DO A POSITIVE COMENT PLS. KTHXBYE.