Unbroken Devlog August 2024

Unbroken

Brave the hostile lands in search of your goal. Forge your own path and discover the many secrets of the realm and the looming Township of Westfall. Unlock new abilities, perks and weapons. Soak in the atmosphere and head forth against all odds.

[h3]Hello Everyone,[/h3] Unbroken development is coming along nicely. The whole game, features and mechanics are more or less complete, so now it is mainly of matter of polishing, refining, balancing and bughunting/fixing current content. [img]{STEAM_CLAN_IMAGE}/43976445/18a41d5c05bf4bee4f520f17622d855992fb2c59.png[/img] As it is, the game is already good enough to be released in Early Access, but with ongoing talks with potential publishers has caused a delay due to potential changes in release strategy. Either way, if no satisfying agreement is reached, Unbroken will be self published and going live the latest in December 2024. The ongoing closed Beta is constantly being updated with a large update that dropped last week, with a whole lot of refinement to the majority of maps, as well as updated NPC questlines, bugifxes etc. [img]{STEAM_CLAN_IMAGE}/43976445/446f8ea86c3db756e3879e61e048c7ea9279d064.png[/img] The next update will focus on refining larger enemy/miniboss/boss encounters. Currently there is 1 achievable ending, however I'm aiming to add at least 2 more before the end of the year. So in comparison with Neckbreaks (ex PDF) Early Access, Unbroken by the time of release should be in a similar state to the last 6-8 months of Neckbreaks Early Access. An updated time-limited demo is expected to be dropping relatively soon (1-2 months) and feedback from this demo will be crucial for the final pre-release tweaks if going down the self-publishing route. [img]{STEAM_CLAN_IMAGE}/43976445/0d130c36751a136a75c89755bde82921388d648f.png[/img] And in other news, I've been cooking a few things in the background in the meantime, so you can expect some news in this regard very soon. Cheers, Mike