An action-packed fusion of racing and golf. Traverse across a diverse range of courses, using your car to skilfully putt your ball in the hole. Face off against 7 opponents in Race mode, make every shot count in golf mode, or test your skills against the clock in Time Trials.
Turbo Golf Racing has officially launched out of early access, so we're having a party... and you're all invited! 🥳🎉
What's new:
🎂 Season 4: Launch Party is now live, with 40 rewards to obtain
🏌️ 8 Player Golf, a new game mode is available to play
⛳ 10 new levels across the 5 existing biomes!
🌍 Urban, Wild and Industrial have been revamped
🌙 Night versions are available on some new and old levels
🔧 Garage Loadouts have been added, you can save cosmetic set-ups
🔩 Smash and Dash, a new passive core
🐙 32 new shop items, including the community designed Octoball, and more expensive items
🔄 Timed Events will now cycle each month, and some old events have been improved with new rewards
📊 Leaderboards have been reset to mark the start of a new season
Turbo Golf Racing is also now Steam Deck certified! 🏅
Check out the full patch notes:
[expand type=details][i]Highlights:[/i]
- Season 4: Launch Party is here, featuring 40 party themed rewards!
- Casual - Golf, a new 8 player game mode, has arrived!
- Loadouts have been added. You can save multiple customisation set ups in the garage.
- Urban, Wild and Industrial have been visually updated to be more distinctive, all now featuring exclusive night levels.
- 14 new items have been added to the shop rotation and random item chests, including the community designed Octoball!
- 10 new levels have been added, spanning across the 5 existing themes.
- Smash and Dash, the new passive core has been added.
[i]New Features:[/i]
- Season 4 is live, with 40 rewards.
- Casual - Golf has been added as a new 8 player game mode.
- Loadouts have been added to the garage.
- 14 new items have been added to the shop rotation and random item chests.
- 18 new expensive items have been added to the shop.
- 3 new mastery avatars have been added for Bassline, Jester and Pupps car bodies.
- 10 new levels: Canopy Cruise, Canyon Skipper, Cascade, Dogleg, Dropshot, Go Hole or Go Home, Industrial Park, Space Raceway, Teccy and Vine Whip.
- Smash and Dash has been added; a passive core that increases dash power.
- Timed events now rotate each month.
- 3 new missions have been added for Bassline, Jester and Pupps mastery.
- 3 new missions have been added to unlock and master Smash and Dash.
- Claim all button has been added to adventures.
- Credits have been added to the settings menu.
- Text size options have been added to UI settings.
- Tilt inversion has been added to settings.
- New players can now choose which tutorial they want to play.
- Legal section added to options menu.
[i]Updated Features:[/i]
- Leaderboards have been reset.
- Ranked - Race is now locked for new players behind Casual - Race games.
- Ranked rewards have been replaced with 9 new avatars.
- Season 3 rewards have been added to the random item chests.
- Lobby scene has been updated for Season 4.
- Permanent boost rings have had a visual update to distinguish them from non-permanent boost rings.
- Bunker visual ball and car effects now match theme colours.
- Tunnel and fan effects have been updated.
- Frost Beam effect now displays visual ice walls.
- Stomp’s boost has been updated to be longer if the ball is hit and shorter if the ball isn’t hit.
- Curve Ball now replenishes boost fuel while the ball is spinning.
- Grapple Hook’s duration has been increased.
- Magnet’s cooldown has been reduced.
- Shock’s cooldown has been increased.
- Ice Lock no longer refills boost, but players still gain unlimited boost whilst the ball is frozen.
- Cores now begin races on cooldown.
- Boost sound effects have been improved.
- Using the aerial golf camera also zooms minimap out.
- Aerial golf camera now shows out of bounds.
- Minimap now follows the ball after ball is hit in golf mode.
- Driving Home For Questmas timed event has been split into 2 events, adding Tis The Season timed event.
- Davy Jones’s Putter timed event has been split into 2 events, adding Pirate Putters timed event.
- Missions have been changed in Into the Deep, Shark Infested Courses, Sleet (Part 1), Sleet (Part 2), The Guardian (Part 2), The Life Bringer and Tricks ‘n Treats timed events.
- New rewards have been added to Davy Jones’s Putter, Pirate Putters, The Life Bringer and Tricks ‘n Treats timed events.
- Candy canes booster has been readded to the Driving Home For Questmas timed event.
- Bang, Bang, Bang and Blockade achievements are now achievable with Air Strike and Frost Beam pick ups.
- Urban has been renamed Urban Gardens.
- Wild has been renamed Wild Heights.
- Industrial has been renamed Industrial Drive.
- Summary screen now displays if a player placed joint first.
- Updated summary screen season level animation.
- Rewards for Albatross, Eagle, Birdie, Par and Bogey badges have been updated.
- Tilt UI has been updated.
- Tilt sound effects have been disabled in race mode.
- Updated platform icons.
- Updated emoji UI to indicate holding d-pad buttons.
- Splash screen art has been updated.
- Early access screen has been removed.
- Logo has been updated on artwork, decals and level adverts.
- Desktop icon has been updated.
- Car selection screen pop up text has been updated.
- Added disabled core pop up to cores screen when golf mode is selected.
- Motion blur option in settings menu has been removed.
- Font size has been updated on Steam Deck.
[i]Level Updates:[/i]
- Urban, Wild and Industrial have been visually reworked to be more distinctive.
- Purple Urban, Orange Wild and Green Industrial levels have been revamped into night variants.
- Trees have been updated across Urban, Wild and Industrial themes.
- Adverts have been updated across Urban, Wild and Industrial themes.
- Planet colours in purple Space levels have been updated.
- Boost rings have been updated for gravity levels in golf mode.
- Ramp connections to the fairway have been improved across various levels.
- Pick up locations have been updated across various levels.
- Level icons have been updated for Urban, Wild and Industrial levels.
- Level name colours on loading screens have been updated.
- Flyovers have been updated for Urban, Wild and Industrial levels.
- Composition changes have occurred over various Urban, Wild and Industrial levels.
- Corner Skips have been added to Asteroid, Big L, Broken Pretzel, Bull’s Eye, Claw Canyon, Cloud Playground, Corner Madness, Downtown Blitz, Dual Route Dash, Dustbowl, Hurricane Lane, Inner City Circuit, Mountain Hideout, Nice Drive, Orbit Hotel, Spots and Shots and Trees Please.
[i]Bug Fixes:[/i]
- Performance improvements across Xbox consoles.
- Network improvements across all platforms.
- Addressed various desyncs across race and golf.
- Addressed desync when using Air Strike and Missile pick ups.
- Addressed bug when using Sticky and Grapple Hook together.
- Addressed problems using aerial golf camera on gravity levels.
- Addressed respawn problems in golf mode.
- Addressed car explosions when navigating uphill.
- Addressed bug causing ball cam to be turned on/off between games.
- Addressed bug causing players to spectate hole when opponents remain in game.
- Addressed bug causing bots to not be awarded random placements when a player DNFs.
- Addressed inconsistencies tracking timed event missions.
- Addressed inconsistent visual and sound effects when spectating.
- Addressed water sound effect inconsistencies.
- Reduced distance of Frost Beam audio.
- Reduce Grapple Hook sound effect length.
- Reduced volume of pick up sound effects.
- Addressed bug causing golf timer sound effect to continue in lobby.
- Addressed bug causing player turns to not end in golf when the ball lands on moving objects or waterfalls.
- Addressed bug spawning players on waterfalls in golf.
- Addressed slow garage transitions on Xbox consoles.
- Addressed issue fading Nebula brake lights.
- Addressed bug causing black fade in game.
- Addressed bug showing 0 rank points on summary screen.
- Addressed incorrect icons for certain keybinds.
- Addressed key art size issues on widescreen monitors.
- Addressed skips across various levels.
- Addressed bug causing certain UI screens to shift to the left or right.
- Addressed bug where loot chest UI can appear in a match.[/expand]
Thank you to everyone who has supported us on our Early Access journey. We are extremely grateful for the passion and commitment.
See you on the starting line ⛳
Team Hugecalf 🐮
[previewyoutube=MCt824EHDGI;full][/previewyoutube]