An action-packed fusion of racing and golf. Traverse across a diverse range of courses, using your car to skilfully putt your ball in the hole. Face off against 7 opponents in Race mode, make every shot count in golf mode, or test your skills against the clock in Time Trials.
Greetings racers 🖖
Season 3 has landed and Turbo Golf Racing has gone intergalactic!
The new space-themed, gravity bending season features:
⛳| 10 new space-themed levels, some with a twist (literally).
🤝| Casual + Ranked matchmaking
🏆| Leaderboard reset
🎁| 40 Season rewards
💪| Core re-balance, + 2 new cores!
🚀| Tech Jet + Space explorer, DLC packs
[previewyoutube=yOqIY0a00wE;full][/previewyoutube]
There's loads more changes and updates we've been working hard to implement, please check them out below 👇
See you on the starting line,
Team Hugecalf 🐮
[img]{STEAM_CLAN_IMAGE}/42160825/37a26d71581adfc714e825910960d74dff544993.gif[/img]
[b]New Features:[/b]
[list]
[*] 10 new space levels with a focus on twisted gravity!
[*] 40 rewards to obtain in Season 3!
[*] New casual play queue.
[*] Eight new avatars will be awarded for Season 2 rating placement.
[*] New Trail Blazer core - increase speed on boost pads.
[*] New Off Roader core - mitigate negative terrain effects on car and ball.
[*] Three new space-themed music tracks!
[*] 10 new shop items
[*] New space lobby scene.
[*] Two downloadable content packs, featuring 15 new items!
[*] Four new missions.
[/list]
[b]Updated Features:[/b]
[list]
[*] All leaderboards have been reset, including time trial, wins and ranking. Data from season 1 and 2 can be accessed via Discord.
[*] Switched to rank points, with new ranked buckets.
[*] Win counter has been updated to count ranked wins.
[*] Leaderboard prerequisite has been removed.
[*] Updated key art to Twisted Space image.
[*] Updated logo to Twisted Space version.
[*] Updated badge system to feature 7 badges.
[*] Cores have been rebalanced:
> Hyper Glider only increases speed whilst boost is not depleted.
> Hot Head speed has increased.
> Stomp has reduced boost duration and no longer replenishes boost.
> Double Dash has increased dash power and reduced intermittent dash cooldown.
> Ice Lock freezes the ball until hit, providing unlimited boost whilst the ball is frozen.
> Spring Ball replenishes boost with every ball bounce.
> Big Shot replenishes boost with every ball hit.
> Sticky duration and speed boost have been decreased. A player’s ball will now propel forward when > Sticky times out.
[*] Core descriptions have been updated.
[*] Bots now show a time when all players finish a hole.
[*] Bot difficulty has been updated, creating different bot profiles.
[*] The Bot cosmetic item pool has been reduced.
[*] Something More Advanced missions are no longer sequential.
[*] Learning The Basics now includes an additional party mission.
[*] Missions UI now have increased padding.
[*] Updated mission notifications to prevent clipping.
[*] Mission reward amounts have been updated.
[*] Obtained item currency replacement amounts have been updated.
[*] Item costs have been updated.
[*] Top bar in the lobby has been rearranged.
[*] Updated buttons across the game.
[*] Updated keybinds across the game.
[*] Seasons page displays amounts for currency rewards.
[*] The Adventures panel arrows have been updated.
[*] Level name has been added to the scoreboard.
[*] Ball indicator arrow size has been increased.
[*] Removed Sand Master and Rough Rider cores. Players will automatically receive the new Off Roader core as a replacement.
[*] Removed Sand Master and Rough Rider missions.
[*] Default steering sensitivity has been reduced.
[*] Updated default settings.
[*] Car selection car colours have been changed.
[*] Selectable cores have changed in the Cores tutorial.
[*] Tutorial scenario level images have been updated.
[*] Tooltip text across scenarios has been updated.
[*] Mission Success text size has been increased in tutorials.
[*] Prompt icons have been improved in tutorials.
[*] Screen now fades when a player cannot move in tutorials.
[*] Removed game HUD when selecting cores in tutorial.
[*] Default cores have been updated.
[*] Added SFX when completing a mission.
[*] Added SFX when opening an item crate.
[*] Added SFX to the random core pick-up.
[*] Updated SFX for Stomp and Big Shot cores.
[*] Finish and decal icons have been updated.
[*] Booster icons and display colours in the garage have been updated.
[*] Updated icons for Cannon ball, Contrail spoiler and V16 spoiler.
[*] Speed line visual effects have been updated.
[*] Fan and tunnel visual effects have been updated.
[*] Smoothed transitions from barriers to glass tunnels.
[*] Glass material has been updated across levels.
[*] Tree placement has been updated in Bull’s Eye.
[*] Adjusted fans in Broken Pretzel and Spots and Shots.
[*] Updated starting pad emissive colours.
[*] Updated started item visuals.
[/list]
[b]Bug Fixes:[/b]
[list]
[*] Addressed localisation issues across missions.
[*] Addressed issue toggling ball camera between levels.
[*] Addressed crashes across Xbox consoles.
[*] Fixed bugs arising from leaving the game open for long periods of time.
[*] Fixed skip in Curvy Corners.
[*] Fixed issue calculating rank points.
[*] Fixed bug caused by missiles in shot of the match.
[*] Fixed an issue where car selection sometimes wouldn’t work.
[*] Addressed invisible pick-ups in City Gates and Walk In The Woods.
[*] Addressed glass tunnel smoothness in Precision Decisions.
[*] Addressed tunnel visual issues in City Gates, Terminal19 and Twisted Gardens.
[*] Addressed resets across Atl, Dustbowl, Factory Showdown, Inner City Circuit, Rocket Ramp and Spots and Shots.
[*] Addressed tunnel OOB in Terminal19 and Twisted Gardens.
[*] Updated incorrect rock material on Enter The Serpent.
[*] Addressed issues obtaining Activate, Just Another Day and Passing Time achievements.
[*] Updated missile incoming indicator to better reflect direction.
[*] Updated incorrect waterfall effects and sphere materials in Walk In The Woods.
[*] Addressed an issue where online personal bests were not updating on leaderboards.
[*] Addressed localisation issues in French and Spanish.
[*] Addressed disconnecting idle players when bots are present in games.
[*] Addressed skipping tutorial flyover when restarting.
[*] Addressed core effects being present in tutorials.
[*] Addressed issue with ice lock and sticky effects persisting in levels.
[*] Addressed incorrect description for Party Up avatar.
[/list]