Season 3 - Twisted Space, has landed!

Turbo Golf Racing

An action-packed fusion of racing and golf. Traverse across a diverse range of courses, using your car to skilfully putt your ball in the hole. Face off against 7 opponents in Race mode, make every shot count in golf mode, or test your skills against the clock in Time Trials.

Greetings racers 🖖 Season 3 has landed and Turbo Golf Racing has gone intergalactic! The new space-themed, gravity bending season features: ⛳| 10 new space-themed levels, some with a twist (literally). 🤝| Casual + Ranked matchmaking 🏆| Leaderboard reset 🎁| 40 Season rewards 💪| Core re-balance, + 2 new cores! 🚀| Tech Jet + Space explorer, DLC packs [previewyoutube=yOqIY0a00wE;full][/previewyoutube] There's loads more changes and updates we've been working hard to implement, please check them out below 👇 See you on the starting line, Team Hugecalf 🐮 [img]{STEAM_CLAN_IMAGE}/42160825/37a26d71581adfc714e825910960d74dff544993.gif[/img] [b]New Features:[/b] [list] [*] 10 new space levels with a focus on twisted gravity! [*] 40 rewards to obtain in Season 3! [*] New casual play queue. [*] Eight new avatars will be awarded for Season 2 rating placement. [*] New Trail Blazer core - increase speed on boost pads. [*] New Off Roader core - mitigate negative terrain effects on car and ball. [*] Three new space-themed music tracks! [*] 10 new shop items [*] New space lobby scene. [*] Two downloadable content packs, featuring 15 new items! [*] Four new missions. [/list] [b]Updated Features:[/b] [list] [*] All leaderboards have been reset, including time trial, wins and ranking. Data from season 1 and 2 can be accessed via Discord. [*] Switched to rank points, with new ranked buckets. [*] Win counter has been updated to count ranked wins. [*] Leaderboard prerequisite has been removed. [*] Updated key art to Twisted Space image. [*] Updated logo to Twisted Space version. [*] Updated badge system to feature 7 badges. [*] Cores have been rebalanced: > Hyper Glider only increases speed whilst boost is not depleted. > Hot Head speed has increased. > Stomp has reduced boost duration and no longer replenishes boost. > Double Dash has increased dash power and reduced intermittent dash cooldown. > Ice Lock freezes the ball until hit, providing unlimited boost whilst the ball is frozen. > Spring Ball replenishes boost with every ball bounce. > Big Shot replenishes boost with every ball hit. > Sticky duration and speed boost have been decreased. A player’s ball will now propel forward when > Sticky times out. [*] Core descriptions have been updated. [*] Bots now show a time when all players finish a hole. [*] Bot difficulty has been updated, creating different bot profiles. [*] The Bot cosmetic item pool has been reduced. [*] Something More Advanced missions are no longer sequential. [*] Learning The Basics now includes an additional party mission. [*] Missions UI now have increased padding. [*] Updated mission notifications to prevent clipping. [*] Mission reward amounts have been updated. [*] Obtained item currency replacement amounts have been updated. [*] Item costs have been updated. [*] Top bar in the lobby has been rearranged. [*] Updated buttons across the game. [*] Updated keybinds across the game. [*] Seasons page displays amounts for currency rewards. [*] The Adventures panel arrows have been updated. [*] Level name has been added to the scoreboard. [*] Ball indicator arrow size has been increased. [*] Removed Sand Master and Rough Rider cores. Players will automatically receive the new Off Roader core as a replacement. [*] Removed Sand Master and Rough Rider missions. [*] Default steering sensitivity has been reduced. [*] Updated default settings. [*] Car selection car colours have been changed. [*] Selectable cores have changed in the Cores tutorial. [*] Tutorial scenario level images have been updated. [*] Tooltip text across scenarios has been updated. [*] Mission Success text size has been increased in tutorials. [*] Prompt icons have been improved in tutorials. [*] Screen now fades when a player cannot move in tutorials. [*] Removed game HUD when selecting cores in tutorial. [*] Default cores have been updated. [*] Added SFX when completing a mission. [*] Added SFX when opening an item crate. [*] Added SFX to the random core pick-up. [*] Updated SFX for Stomp and Big Shot cores. [*] Finish and decal icons have been updated. [*] Booster icons and display colours in the garage have been updated. [*] Updated icons for Cannon ball, Contrail spoiler and V16 spoiler. [*] Speed line visual effects have been updated. [*] Fan and tunnel visual effects have been updated. [*] Smoothed transitions from barriers to glass tunnels. [*] Glass material has been updated across levels. [*] Tree placement has been updated in Bull’s Eye. [*] Adjusted fans in Broken Pretzel and Spots and Shots. [*] Updated starting pad emissive colours. [*] Updated started item visuals. [/list] [b]Bug Fixes:[/b] [list] [*] Addressed localisation issues across missions. [*] Addressed issue toggling ball camera between levels. [*] Addressed crashes across Xbox consoles. [*] Fixed bugs arising from leaving the game open for long periods of time. [*] Fixed skip in Curvy Corners. [*] Fixed issue calculating rank points. [*] Fixed bug caused by missiles in shot of the match. [*] Fixed an issue where car selection sometimes wouldn’t work. [*] Addressed invisible pick-ups in City Gates and Walk In The Woods. [*] Addressed glass tunnel smoothness in Precision Decisions. [*] Addressed tunnel visual issues in City Gates, Terminal19 and Twisted Gardens. [*] Addressed resets across Atl, Dustbowl, Factory Showdown, Inner City Circuit, Rocket Ramp and Spots and Shots. [*] Addressed tunnel OOB in Terminal19 and Twisted Gardens. [*] Updated incorrect rock material on Enter The Serpent. [*] Addressed issues obtaining Activate, Just Another Day and Passing Time achievements. [*] Updated missile incoming indicator to better reflect direction. [*] Updated incorrect waterfall effects and sphere materials in Walk In The Woods. [*] Addressed an issue where online personal bests were not updating on leaderboards. [*] Addressed localisation issues in French and Spanish. [*] Addressed disconnecting idle players when bots are present in games. [*] Addressed skipping tutorial flyover when restarting. [*] Addressed core effects being present in tutorials. [*] Addressed issue with ice lock and sticky effects persisting in levels. [*] Addressed incorrect description for Party Up avatar. [/list]