Traveler's Bastion - Auto-Attack Upgrades - April 15, 2023

Traveler's Bastion

A horde survival and tower defense mashup. Guard your traveling castle from an imperial army trying to hunt you down. Combine elemental bending styles and theorycraft the perfect set of game-breaking ability chains.

Finally! Auto-Attack Upgrades are here! [list] [*] Auto-Attacks are upgraded twice throughout a run, each upgrade having two paths, meaning there are six attack upgrades altogether for each character, and 78 currently implemented overall [*] Most upgrades aren’t just simple stat boosts! Each one changes how the ability functions to match your build and play style [*] Unfortunately, the DLC character attack upgrades have not yet been fully implemented, each for the time being will simply have their power increased to compensate. Keep an eye out for them in a future update! [*] (Actually, kind of a lie, we have one DLC attack upgrade path completed as a preview to the lovely players supporting us! Try using Cade’s Uppercut if you’re interested, wink wink) [*] Sierra’s Spray attack has been reworked! This change was a long time coming, but I’m happy with how it turned out [*] Training now properly affects field spells, such as Lava Spurt and Blight [*] Fixed the Game Recap Victory and Defeat screens to properly display Spell Techniques [*] Nerfed Plague (again lol) [*] Made balance changes to some Attacks to compensate for the change [*] Updated some visuals [*] Reworded some confusing or inconsistent Attack descriptions [*] Fixed some bugs revolving around Attacks and a few Spells [/list] This update has a lot of variables that are difficult to account for in a handful of tests, please let us know of any bugs you encounter! Thank you for your support! <3 Simon