Tormentis is OUT NOW in Early Access!

Tormentis

Prepare your dungeon against intruders and protect your loot chests with monsters and well-placed traps. Train your hero, equip powerful gear and conquer other players' dungeons to fight your way to the top of the league.

About four years ago, my wife and I decided to start a new project. Now, after more than three years of development, Tormentis is finally being released into Early Access. https://store.steampowered.com/app/1782480/Tormentis/ We would like to welcome you all and wish you lots of fun and excitement, challenging dungeons and interesting battles in the release game world. We are very excited and happy about this huge milestone! [h2]Early Access Game State[/h2] All the features we had planned for the release were implemented. In addition to three story regions, over 100 decorative items, over two dozen monsters and traps, the game also contains other equipment (belts, rings and amulets). However, we noticed that 2 bow skills and 2 magestaff skills are not yet optimally balanced. So we have temporarily deactivated them and will activate them as soon as possible. [h2]Patches & Updates[/h2] A few thoughts on Early Access and how we want to deal with updates. We don't want to publish quickly tested versions that then contain errors. Our goal is to deliver well-tested and functioning updates to offer you continuous gaming fun. If you find any bugs, please let us know in as much detail as possible. We will try to identify them immediately and plan and fix them for the next update. It would be great if this could be done via our Discord/Bugs channel. Otherwise, we try to manage the reports in the Steam Discussions. In one of the next updates, our support system will be integrated, where tickets can be written. [h2]Our next goals[/h2] 1) Fix and balance the missing bow and magestaff skills 2) Include element strengths and weaknesses: Assign monsters a fixed element with which they actively attack and against which they have a high resistance across all levels. At the same time, however, they also have a weakness - an element with which they are always vulnerable. In addition, they have a special elemental crit (if it is a critical hit) if you attack them with the element of their weakness. This already weakens the copying of dungeon construction methods in general, as a completely different result in the dungeon is possible simply by selecting different hero skills. 3) The dungeon editor for adventure mode, with which players can create an unlimited number of dungeons that will be enriched with a story and playable by everyone