Chip destructible bosses apart pixel-by-pixel in this twin-stick bullet-hell shooter.
Along with a small patch, we've released an experimental workshop stage for you to play right now:
https://steamcommunity.com/sharedfiles/filedetails/?id=2810567647
[url=https://discord.gg/8pVW9jz]Chippy Discord[/url]
[h3]Changelist[/h3]
[list]
[*]New official workshop stage: Timebrain
[*]Fixed campaigns sometimes being invisible
[*]Fixed some assets not being unloaded between stages
[*]Fixed case where resources could get unloaded during a stage
[*]Fixed Phobia core visual bugs
[*]Drone deployable collision fix while faded
[*]Workshop menu sorting / display fixes
[*]Fixed case where baked workshop stage scripts wouldn't load
[*]Workshop menu now prompts you to download latest version of workshop campaigns
[*]Workshop stages can now have separate medal times for co-op
[*]Fixed cases where workshop upload would fail
[*]Added Player.ForEachActiveEffect and Player.ForEachSelectableEffect
[/list]