Chip destructible bosses apart pixel-by-pixel in this twin-stick bullet-hell shooter.
This update protects your scores against possible data loss on Steam's end, and fixes a bunch of UI bugs reported by our Discord community.
To follow up on our last update post, another leaderboard data loss was detected last night. This time we were able to restore almost everything on our end from our backups. If any of your scores are still missing, they will be detected and re-submitted when you view leaderboards in-game.
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[*]Attempt to re-submit leaderboard entries using local backups of scores
[*]Added support for remotely restoring leaderboards from our backups
[*]Fixed leaderboards getting stuck in an invalid state if a score was queued to submit between sessions
[*]Fixed a bunch of mouse interactions in the campaign menu / leaderboards
[*]Merged bonus stages into one campaign
[*]Fixed replay playback speed slider range
[*]Fixed offline prompt text
[*]Only show offline dialog when paused or in the main menu
[*]Made progress bar ticks in the campaign menu more consistent
[*]Fixed campaign medals sometimes showing incorrectly
[*]Fixed percentiles in campaign menu not always showing
[*]Fixed many unsupported characters in player names
[*]First stage in workshop campaigns always start unlocked
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