Time Shattered Isle Update Notes

Realm Royale Reforged

Join 20+ million players and experience a new kind of battle royale in Realm Royale Reforged! Choose your class, forge deadly weapons, and master powerful abilities to be the last champion standing. Mount up alone or with a team to explore a fantasy world while outrunning the deadly fog.

[h2]Terms of Service Reminders[/h2] [list] [*] Editing local config files to change in-game appearance is against terms of service and bannable (uncapping FPS, limiting FPS, or changing font region are the only allowed changes) [*] Teaming is bannable. This includes not killing your friends in queue snipes while killing others. Play normal. [/list] [h2]Known Bugs[/h2] [list] [*] Ability tooltips may not have correct stats. This will be fixed in patch 7. If in doubt, check this document: https://bit.ly/realmstats [*] Dragon’s Peak and Captain’s Folly have known collision issues [*] The bridge between Crossing and Dragon’s Peak is not on the minimap [/list] [h2]New Features[/h2] New 40-Player Map: Time Shattered Isle [list] [*] This map has replaced the old map [*] The old map will be available intermittently through LTMs only [*] Unique new features and easter eggs through the map [/list] New Queue: Competitive [list] [*] This queue has no bots [*] The queue has a longer timer, so it may take up to 10 minutes to “pop” to ensure the lobbies are busy and competitive [/list] Ancient Items [list] [*] Ancient items have been added! These ultra rare and powerful items drop 0-2 times per map in ancient chests that take 10 seconds to open. They can also drop very rarely from Zeppelin Chests and Goblins. [/list] Event System added to Battle Royale [list] [*] The Event System has been added to the new map [*] The events have been tweaked to be BR specific. [*] Power of the Ancients: Drops two ancient and many zeppelin chests [*] Adrenaline Rush: Move 50% faster with 300% increased jump height [*] Giddy Up Buttercup: 40% faster mount speed [*] Big Bad Bounty: Team with top kills is highlighted for all teams. If they survive the timer, a zeppelin chest will spawn on each player of that team. If they are killed, a chest spawns on their body. Players killed during event will respawn if at least one player on the team survives. [*] Forge Fire Sale: 50% forge discount and faster forge speed [*] Deep Pockets: Killed players drop two shard packs instead of one [/list] [h2]Quality of Life [/h2] [list] [*] Shard economy adjusted for new map size and loot density. Kills from 50 shards->80 shards, and items from 5/10/20/40 to 3/6/15/30 [*] Forge times reduced by 5 seconds [*] Killing players will drop a chicken nugget that can be picked up to heal armor and health [*] Dev Note: This is to help teams that win engagements then get third partied before being able to heal [*] Number of players required to start a custom game lowered from 12 to 6 [*] Realm Wars mercy rule changed from 30 to 20 [*] Realm Wars spawn protection duration from 7s to 10s and shield from 2000 to 2500 [/list] [h2]Weapon, Ability, and Item Changes[/h2] Engineer [list] [*] Betty Grenade Launcher [*] Damage from 400/500/650 to 480/600/720 [*] Healing from 80/120/160 to 110/160/220 [*] Fire Grenade [*] Damage from 30/40/50/60 per tick to 30/45/60/75 per tick [/list] Hunter [list] [*] Proximity Trap [*] Slow from 1.5/2.0/2.5/3.0s to 1.5/1.6/1.8/2.0s [/list] Assassin Heirloom Rifle [list] [*] Damage from 310/360/410 to 300/350/400 [*] Smoke Screen [*] Smoke duration from 4.0s to 3.0s [*] Returned Ability: Ghost Walk [*] Dev Note: In Patch 6 this will only be available in chests. We are working on adding this into the forge and loadout menus for patch 7. [/list] Mage [list] [*] Blizzard [*] Movespeed from 40% to 25/30/40/50 [*] Increase the travel speed of the blizzard by ~20% [/list] Warrior [list] [*] Heroic Leap [*] Damage from 150/200/250/300 to 150/200/300/400 [*] Enrage [*] Lifesteal from 25/25/25/25 to 20/25/30/35 [*] Damage from 5% to 5/5/7/10 [*] Shielding Shout [*] Shield from 200/300/400/500 to 300/360/480/600 [*] Longsword [*] Now grants 10% move speed while equipped and active [*] Aim Down Sights replaced by a Hook on a 12s cooldown [*] Damage from 820/930/1040 to 580/650/720 [*] Refire rate from 0.9 to 0.68 [*] Throwing Axe [*] Projectile speed from 415 to 510 [/list] Neutral [list] [*] Hand Cannon [*] Projectile speed from 800 to 1000 [*] Postfire delay from 0.7 to 0.64 [*] Damage from 480/520/580/640 to 420/480/540/600 [*] Zoom FOV from 50 to 60 (to reduce smoke trail blocking camera) [*] Shotgun [*] Postfire delay from 1.0 to 0.9 [*] Gatekeeper [*] Zoom FOV from 50 to 60 [*] Auto Sniper (changes to make it feel more “DMR”-like) [*] Zoom FOV from 45 to 60 (doesn’t zoom in as far) [*] Hipfire accuracy slightly increased [*] Scope-in time from 0.3 to 0.1 (to match regular ads weapons) [*] Assault Rifle [*] Reload from 2.5 to 2.0 [*] Equip time from 0.6 to 0.9 [*] Ammo from 25 to 30 [*] Burst Rifle [*] Ammo from 21 to 24 [*] SMG [*] Damage from 75/80/90/100 to 75/80/95/110 [*] Reload from 2.2 to 1.8 [*] Equip time from 0.6 to 0.8 [*] Lightfoot potion [*] Duration from 3/3/3/3 to 3/3.5/4/5 [*] Healing Station [*] Cooldown from 26/24/22/20 to 22/21/19/17 [*] Barricade [*] Health from 1600/1600 to 1600/2000 [*] Breastplate [*] Health/Armor Regen from 2/5/10 to 2/10/20 [*] Helm [*] Cooldown Reduction % from 10/20/30 to 5/10/20 [/list]