When game developers started packing up last spring to work from home due to the Covid-19 pandemic, I suspect we all knew it was going to be a bumpy ride. Sure enough, there have been game delays galore over the past year as many studios found the adjustment to be a challenge. On the bright side, some seem to have really taken to it. Hi-Rez Studios, the folks behind Smite and Paladins, say "the pandemic has taught us new ways to work that we believe are superior to our previous way of operation." They'll be encouraging 80% of their 435 employees to work remotely if they choose to.