Join 20+ million players and experience a new kind of battle royale in Realm Royale Reforged! Choose your class, forge deadly weapons, and master powerful abilities to be the last champion standing. Mount up alone or with a team to explore a fantasy world while outrunning the deadly fog.
Hello Realm Royale friends!
Below are the hotfix notes along with some thoughts to go along with it!
[h3]Goblin[/h3]
[list]
[*] Decreased Movement speed by 12%
[*] Decreased Health by 15%
[/list]
[i]Dev note: Players were communicating that Goblins were too much of a chore to hunt down. We lowered the speed and health to make it a bit easier for players to get their hands on their loot.[/i]
[h3]Auto Sniper[/h3]
[list]
[*] The Common version of this item has been removed from your first pull out of a chest
[*] Increased Damage from 560/640/720/800 ➡️ 580/660/740/820
[*] Decreased Refire rate from 1.2 ➡️ 1.1
[/list]
[i]Dev Note: Players were getting frustrated with getting the auto sniper out of their first chest, making it a bit weird to engage with on drop.[/i]
[h2]Abilities[/h2]
[h3]Lightfoot Potion[/h3]
[list]
[*] Decreased Pre fire from .2s ➡️ .1s
[*] Increased Effect radius from 27.5 ➡️ 40
[*] Changed Cooldown from 22/21/20/19 ➡️ 23//22/20/18
[/list]
[h3]Flask of Healing[/h3]
[list]
[*] Decreased Prefire from .2s ➡️ .1s
[*] Increased Effect radius from 27.5 ➡️ 40
[/list]
[i]Dev Note: We wanted to make the ability a bit easier to hit with, and this should hopefully help with the no-reg issues these abilities have. Make sure you double tap the ability if you want it to self-activate![/i]
[h3]Decoy[/h3]
[list]
[*] Normalized Movespeed to 25%
[/list]
[h3]Concussion Grenade[/h3]
[list]
[*] Increased cooldown from 13/12/11/9 ➡️ 13.5/12.5/11.5/9.5
[/list]
[i]Dev note: The Tooltip for Concussion grenade will not be reflected properly in-game.[/i]
[h3]Grounding Shock[/h3]
[list]
[*] Increased damage across rarities by 25
[*] Decreased cooldown across all rarities by 1s.
[/list]
[i]Dev note: The Tooltip for Grounding shock will not be reflected properly in-game.[/i]
[h3]Enrage[/h3]
[list]
[*] Bug Fix: Legendary Enrage corrected to be 25% (was 30% in-game)
[*] Decreased Enrage Life steal 30 ➡️ 25%
[/list]
[i]Dev Note: Warriors are getting a slight nerf to Enrage, but we want to keep them feeling powerful.[/i]
[h3]Heroic Leap[/h3]
[list]
[*] Damage now starts at 150 and scales to 300 at Legendary.
[*] Decreased Leap damage radius from 20 ➡️ 16.666
[/list]
[h3]Throwing Axe[/h3]
[list]
[*] Decreased hitbox slightly.
[/list]
[h3]Fireball[/h3]
[list]
[*] Increased Hitbox to match the size of the fireball
[*] Decreased Prefire rate from .2s ➡️ .1s
[/list]
[h3]Fire Staff[/h3]
[list]
[*] Increased projectile speed by 50
[*] Decreased radius by 50%
[/list]
[h3]Ice Staff[/h3]
[list]
[*] Increased ammo from 6 ➡️ 7
[*] Reduced Slow from 20% ➡️ 17%
[/list]
[h3]Crossbow[/h3]
[list]
[*] Reload speed increased 1.2➡️1.3
[*] Crossbow ammo increased 10➡️12
[/list]
[h3]LMG[/h3]
[list]
[*] Improved accuracy of this Weapon
[*] Decreased damage by 30
[/list]
[h3]Revolver[/h3]
[list]
[*] Bug fix: Accuracy normalized across all rarities
[/list]