An evolution simulation game. Take control of your species in the environment and edit your species as a whole. Compete with other evolving species for resources on an alien planet.
The upcoming Thrive release 0.7.0 marks the end of the 0.6.x series of releases as we have completed all of the [url=https://wiki.revolutionarygamesstudio.com/wiki/Release_Roadmap]roadmap[/url] items. This marks a major milestone towards the completion of the microbe stage. As usual we are making a public test version available to make sure the release can be more polished. The most major change is a new auto-evo algorithm that should vastly improve the AI species. There’s also a ton of small new features and tweaks in the microbe stage. Finally we’d like to highlight a feature made by a new contributor to the game: convolution surfaces are finally here! This means that in the macroscopic prototype there’s now a “skin” wrapped around the metaballs which will give much more of an impression of what the end goal of the visuals for that stage of the game are.
This beta version is available as the beta branch on Steam (right click Thrive in the Steam client to be able to select that version to play).
Please provide any feedback you have about this new upcoming release, we are especially interested in any major game breaking bugs that have snuck in.
You can provide feedback in the comments below or in the thread on our forums: [url=https://community.revolutionarygamesstudio.com/t/0-7-0-release-candidate-testing/7673]https://community.revolutionarygamesstudio.com/t/0-7-0-release-candidate-testing/7673[/url]