An evolution simulation game. Take control of your species in the environment and edit your species as a whole. Compete with other evolving species for resources on an alien planet.
Thrive has updated from Godot 3 to Godot 4. This engine upgrade has caused a ton of problems, but the game is now back to working well enough that a new release can be made. This is the usual early testing build before a release. The gameplay should be the same as the previous release but there are some small graphical artifacts on organelles. And there might still sadly be a game lock up problem where the game just freezes and no longer does anything at all (gameplay is frozen and GUI can’t be interacted with either). If anyone sees this happen, please let us know. Hopefully this is not too prevalent of an issue that would prevent the release.
Status of the Godot 4 conversion along with all still known issues is here: [url=https://github.com/orgs/Revolutionary-Games/projects/6/views/1]Godot 4 Board[/url]
For audio crackling issues or the game not starting due to missing Vulkan, there are new options for starting Thrive in the Thrive Launcher that might help with these problems. Any experiences, either working or not working, related to these options would be great to hear about.
This version is available through Steam as the beta version (right click the game and select the beta in the properties).
Please let us know if there are things you notice that are now worse in this version than in 0.6.5. But please check first that no one else has mentioned the same thing in this thread yet.
If you have any feedback about this version please share it below or on our forums: https://community.revolutionarygamesstudio.com/t/0-6-6-release-candidate/7421