Hades, The Binding of Isaac, Monster Train - the conflict between Heaven and Hell is a recurring theme through many of the best roguelikes. So it is in Lost in Prayer, a new traditional roguelike game from Nine Dots Studio that has you flipping between the divine dimensions, where each enemy that kills you becomes a new playable character. Ahead of launch, PCGamesN speaks to Nine Dots CEO Guillame Boucher-Vidal about making the more classic roguelike format approachable and making players feel like a genius.