This is the way… ⬇️ | Early Access Update #5 ⚙️

Scorchlands

The birdfolk of Giwi are masters of exploration. In Scorchlands, colonize the volcanic moon Helia, using magic and technology to build cities, manage resources with lasers, terraform environments, and fend off creatures.

[h2]Birdfolks! 🐦[/h2] How are you doing? We're excited today as we’re bringing you another batch of changes and improvements to enhance your gaming experience in Scorchlands! In the newest update we've focused on refining your gameplay interactions and addressing some reported issues. Let's dive into the details! [h2]Two main changes[/h2] First of all, we understand that navigating through new content can sometimes be challenging. That's why, after unlocking your first alternative recipe, we've introduced a helpful arrow that guides you to the appropriate spot in the UI. No more confusion - just a clear path to your newly acquired recipes. What’s more, we've reworked how dialogues that are triggered by unlocking new technologies function. Instead of appearing randomly and automatically progressing, we've given you more control over them. Now you can manually initiate the dialogue, progress through it at your own pace, or simply dismiss it with a right click! This change ensures that you're fully engaged with the story and lore whenever you unlock new technologies. [h2]That’s not all! [/h2] In addition to these new features, we've also worked diligently to address issues reported by our dedicated players - you. Here's the full list of changes! [Patch 0.2.3] -- 2023-08-16 [b]Changes:[/b] [list] [*] Added a helpful arrow pointing player to a right UI spot after unlocking a first alternative recipe. [*] Reworked how dialogues triggered by unlocking a new technology appear. Instead of appearing randomly and automatically progressing, players can now manually play dialogue, click through it manually or dismiss them with a right click. [/list] [b]Fixes:[/b] [list] [*] Fixed Pipe Hubs sometimes not being loaded properly when placed in the area affected by Landscaper Bug Nests. [*] Fixed errors that sometimes happened whenever deleting multiple of the same biome. [*] Fixed placing any biome causing all units flying over unwalkable terrain to despawn. [*] Fixed altar worldspace UI not appearing properly whenever placing altars. [/list] [img]{STEAM_CLAN_IMAGE}/41122400/222e30921fcfc52ae8f46a2543674a78e6230014.png[/img] We're confident that this update will truly elevate your gaming experience! Have fun! In conclusion, a heartfelt “Thank You” goes out to you for your feedback and suggestions. Feel free to contact us on our Discord, Facebook, Twitter, or Instagram. We’re always happy to talk! [url=https://discord.gg/ZGdd4jhpa5][img]{STEAM_CLAN_IMAGE}/41122400/f59186b8ddb200030bd818ea41f3ebf2deeab473.gif[/img][/url] Looking forward to sharing more exciting developments with you soon, Ringlab and Star Drifters 🚀