The UI & The Frozen Caverns! – Patch 52

Kings and Heroes

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Good Evening! We’re excited to bring you the latest Kings & Heroes patch. It’s loaded with upgrades. It also features our latest content update, the Frozen Caverns. In all, there were more than 600 changes made, most of which focused on making the game run better. We appreciate your patience. [h1] The Frozen Caverns! [/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/20637137/9d628f3cd0c4a68212db59bb8986264532e3f4e4.jpg[/img] Deep in the frozen wastes of Sundaria reside The Frozen. This race of Goblins has been consumed by ice magic. They fight with a vengeance and use their skills with ice magic to destroy their foes. This is a ten level dungeon for experienced adventurers. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/20637137/8bb23e209e47b7d6707412f486de36484ac78323.jpg[/img] [h1] Performance[/h1] • Updated engine version (Improved stability and performance) • Optimize network performance of character data • Fix several network and performance issues with dungeons • Less impact from loading/unloading floors • Less network bandwidth utilization • Optimize network performance of destructible objects • Increased texture memory pool to utilize up to 90% of available GPU memory • More high-res textures • Less texture mip artifacting [h1] UI [/h1] The UI in the game has been upgraded significantly in terms of performance and functionality. The improvements will allow further enhancement of the UI while maintaining optimal performance. • Replaced UI system with Unreal native UI • Improved performance • Improved 4k support • Better future capabilities (i.e. VR) • More features (i.e. auto crafting, salvaging, multi-buying, group management, improved painter, trade dialog, etc.) • Improved Tooltip and Merchant Interface • Fixed several issues with UI scaling • Inventory UI has added hints to let players know how they can interact with different items. • Item Icons now display quality and elemental enhancement more clearly • Improved the Options menu • Each tab under the character menu has been improved to provide more information to the player [h1] Chat [/h1] • Replaced chat system with multi-threaded system • Improved performance • Added the ability to kick players from group • Better reliability of chat and presence • There is a known issue: Locale presence of users and friends is unavailable temporarily with this build, the feature will be re-enabled in a later update • Party chat is available wherever the party members go • Chat functionality added to crafting and social tabs [H1] Combat[/h1] • Fixed physics issues with destructible objects and the loot they may contain • Made gamepad icon overlays optional (off by default) • Optimized collision in Lair of the Damned. [H1] Gameplay[/h1] • Improved movement of quadruped animals (wolves, rats, etc.) • Fixed several world animals that did not move correctly on terrain • Added APEX cloth to Cultist Robes • Adjusted animation weighting on various armors • Added descriptions to dungeons • Changed behavior of groups so that groups persist through all map transitions • Players can leave their group at any time to join another or start their own • Crit box simplification and damage area changes • Crit damage changed to 150% and only effective when hitting targets head • Body damage is no longer considered a Crit • Limb hits only deal 80% damage • Fix issues with player camera when climbing ladders • Fix bug with AI that won’t die in Lava • Fix collision issues with boss doors and projectiles/navigation • Update audio engine to fix some minor bugs with voice • Fixed player spawning and team reservation in groups for PvP • Updated loading screen images • Fixed several bugs with grouping, matchmaking and player travel • Fixed pathing on NPC’s in town • Fixed issue with NPC spawning in Lair of the Damned that would cause NPC’s to spawn in lava. • Fixed issue where some Boss Cards would not display or log correctly in Journal. • Improvements to several buildings in the town • Improved collision on several objects in the town Thanks for playing. We look forward to seeing you in game! John http://store.steampowered.com/app/436560/