The Thaumaturge is a story-driven RPG with morally ambiguous choices, taking place in the culturally diverse world of early 20th-century Warsaw. In this world, salutors exist: esoteric beings that only thaumaturges can truly perceive and use for their needs.
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Hello everyone!
We’re humbled to see that so many of you already played and enjoyed The Thaumaturge. Thank you for all the valuable feedback and kind words ❤️
Our goal is to ensure that The Thaumaturge is the most polished (pun intended) experience we can deliver.
🙏[b]Therefore, we kindly ask you to share your feedback by leaving a review of the game. This is the best way for us to gather your opinions and align our priorities for future development.[/b]🙏
Thank you!
[h3]Patch 1.0.1[/h3]
[b]Stability:[/b]
- Optimization improvements that should improve stability and overall performance of the game in critical areas;
- Support for NVIDIA DLSS3 and NVIDIA Reflex with the newest 551.76 graphics driver;
[b]General issues and improvements:[/b]
- It is now possible to disable subtitles
- Fixed the issues with tutorial videos often stop playing properly, showing black screen instead;
- Fixed the issue where Finisher Attack with Fury upgrade did not remove breakdown state from chosen enemy even if it was preceded with a Finisher from the Salutor;
- Fixed a black screen when interacting with the thugs in Szulskis' garden on a controller during a generic encounter;
- Fixed instances of missing translations;
- Fixed instances of incorrect text formatting;
- Improvements for animations that fixed some clipping issues across multiple scenes;
- Lipsync improvements;
- Fixed instances of some SFXs missing;
- Improvements to overall audio side of the game;
- UI tweaks and improvements;
- Lighting improvements;
- Navigation improvements;
- Unlocked Graphics Options on Steam Deck.
[b]Quest related issues:[/b]
- Fixed the issue where interaction with Wiktor's bed at the start of A Story of One Lecture side quest could deactivate the quest entirely;
- Fixed conditional blocker during Cognitive Function side quest due to insufficient points in Mind and untamed Salutor;
- Fixed conditional blocker during Cognitive Function side quest caused by loading save made after opening wardrobe door;
- [FR] Fixed cases where Ligia, Woronin and Wiktor used a language that is too polite when referring to each other;
- Fixed the issue where player could be blocked during the final conversation with Voronin during The Price of Friendship side quest;
- Fixed the issue where player could get stuck in a spot if walking towards the edge of the sofa as autosave was created during In the Abyss quest;
- Fixed the issue where random NPC may spawn and cause issues during Salutor fight in Bastards of the Night quest;
- Fixed the issue in The Art of Dying side quest where the game still behaves as if the player has Okhrana ID though it was taken away previously;
- Fixed the issue where Ligia model could disappear during end scene in one of the Epilogues;
- Fixed the issue where leaving the first dialogue with Wanda without asking about the doctor results in both Dangerous Friends quest’s objectives missing trails;
- Fixed the issue where trail attached to objective "Talk to Rasputin" was inactive after finishing In the Abyss quest if the initial part of Devil’s Gambit quest was finished before;
- Fixed the issue where acquiring pass from Voronin after the manipulation on the guard at the railway station was unlocked enabled the player to talk with the guard for the second time and eventually lead to a black screen during Private Instruction side quest;
- Fixed the issue where Children of Satan quest could persist through point of no return part of the game;
- Fixed the issue with the final ritual fight where certain debuff effect did not take effect until changing active salutor;
- Fixed a black screen after talking to Ligia about Wiktor's decision if the player leaves the house beforehand during A Fourth for the Bridge quest.
More updates coming soon!
Take care,
Fool's Theory and 11 bit studios