An immersive action roguelite experience with a groundbreaking skill system that allows you to craft your own skill tree. unlock the true potential of your character, delivering an ever-evolving experience.
Patch Notes:
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[*] Once a room is cleared, a portal will appear, allowing players to return to the skill tree. You can interact with this portal at your own pace, giving you time to collect any loot left behind from the fight.
[*] Notable and Active Skill nodes now have local modifiers that apply only to the room associated with that node.
[*] Support Skills are now called Skill Enhancers to better fit the game's context. As a result, all descriptions of enhancers have been updated to reflect this change.
[*] Many enhancers have been buffed.
[*] All notable skills have been reworked. There are now 419 notables available in the drop table.
[*] Enhancers that previously provided reduced damage now apply decreased damage instead. (Reduced damage subtracts from base damage, while decreased damage only affects increased multipliers.)
[*] Added a new exotic bow.
[*] Added a new active skill.
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Bug Fixes:
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[*] Fixed Riyadh's behavior; he was missing his projectile phase.
[*] Fixed Elite Archers not dealing damage.
[*] Fixed damage calculation for increased damage applied by enhancers.
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