The Road to Release

To Hell with Hell

In To Hell with Hell Natasias personal apocalypse has arrived as she finds herself in hell in a battle against an army of darkness. In a classic Bullet Hell rogue-like crawler she’ll survive deadly traps and fight dozens and dozens of mad demonic enemies.

Phew. Just two weeks left. And we'd like to give you some insights. We're currently working on the last tweaks for the Early Access build. In fact, today is our official code freeze. From now on, only bugs will be fixed. Everything which is related to new features will still be done but hold back for the first major update. Why? Well: We don't want to break things form here on. We are feature and content complete for the Early Access (which doesn't meant we're feature and content complete for the future). And adding new stuff could easily kill the balancing, influence the game code itself or just make everything unplayable. And we prefer to have a smooth launch. Two weeks for finetuning are hopefully enough but we're quite optimistic here. We found one gamebraking bug today and some smaller issues. But overall we have had no crashes since quite some time now, which is good sign. On the marketing side we're currently preparing press releases and will soon send out keys to press and streamers. That means you should soon start seeing To Hell with Hell on Twitch & Youtube to get a better impression of the gameplay :)