In To Hell with Hell Natasias personal apocalypse has arrived as she finds herself in hell in a battle against an army of darkness. In a classic Bullet Hell rogue-like crawler she’ll survive deadly traps and fight dozens and dozens of mad demonic enemies.
Greetings everyone!
We have just updated [b]To Hell with Hell[/b]. The first patch contains various bugfixes but also some changes to the gameplay. During the last week, we've analyzed feedback we've got through the Forums, through [url=https://discord.gg/TKcq68]Discord[/url] and in countless streams on Twitch.
[h1]Patchnotes[/h1]
[b]Gameplay[/b]
[list][*] Third Boss spawns 5 Explosion markers now
[*]Increased the size of the Goat Mage markers
[*]Decreased the eplosion-range of the Goat Mage
[*]Increased Speed of Natasia
[*]Increased Speed of the enemies
[*]Player has one additional Mask slot uppon start
[*]Player has one additional Weapon slot uppon start
[*]Increased damage from Bow
[*]Decreased damage from Multishot Bow
[*]Increased Banana firerate and decreased damage
[*]Decreased damage time on ice, fire and poison surfaces
[*]Increased health of the second Boss
[*]Increased despawn time of items[/list]
[b]Fixes[/b]
[list][*] Fixed Particle Animations on second Boss
[*]Fixed an error which caused the first Biome to produce double traps
[*]Smaller bugfixes[/list]
[b]Features[/b]
[list][*]Added Chinese Language
[*]Autopickup added. Ammo and Health get picked up if you walk over them
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Thanks for all the feedback so far!