The 'Public Beta' branch is now live!

Selaco

Selaco is a brand new original shooter inspired by classics, featuring thrilling action set pieces, destructibility, smart enemies and a fleshed out story taking place within an immersive game world.

The 'Public Beta' branch is now live! First and foremost, thank you all for the valuable input! It's been fantastic to see so much love surrounding the game. There are some issues, but we are working on it. We have created a Beta where we can test new versions together befor making them available to the Default branch of the game. We are still slowly recovering from a very hectic launch period, so please bare with us before we start making more drastic changes to the game. [u]They will come, do not worry![/u] The current Beta aims to address some flaws and improve the Armor system. [h2]HOW TO ACCESS:[/h2] - Right click 'Selaco' on the Library Page - Click 'Properties' - Click 'Betas' - On the dropdown menu, select 'publicbetabranch' The game will now download the newest version. [h2]WHAT DO LOOK FOR[/h2] Please check if your saved games are still working! That's all we need for now. [h2]VERSION 0.83A (BETA)[/h2] [list] [*] - Increased Armor Durability by 20%. Armor will no longer break as easily. (IMPORTANT: This only applies to new saves! We will improve the backend ASAP where such balance tweaks are applied to existing saves as well) [*] - Added Autosaving system that automatically saves when returning to previous levels that haven't been visited in a while [*] - Fixed a broken autosave that was meant to appear before disengaging the Lockdown [*] - Fixed a bug where the credits sequence would not appear when beating the game [*] - Fixed a major performance issue that would cause when blood decals went out of bounds [*] - Fixed an error where some backers were not credited accordingly [*] - Fixed a crash when placing crushed sodacans under a doorway [*] - Fixed a crash caused by objects failing to penetrate glass [*] - (LINUX) Fixed a bug where Achievements did not work [/list] We have slowly began developing the first major content patch for the game. We will announce more details as soon as we can! Early next week, we will drop another update that greatly improved the Level Editor and general mod support. Have fun!