The Powerups (and much more) Update

Intoxicated Driver

Get ready to drink and drive (safely). Challenge friends in multiple drinking and driving game modes, like drunk cop chases, pedestrians, races, capture the flag, hot potato, and more! With options to change the style of play, there is so much drunk driving fun!

[h2]Powerups[/h2] [img]{STEAM_CLAN_IMAGE}/44830981/0270dc42682aae7d683832f66ad5377e8fbb7cc3.png[/img] We added powerups that you can enable/disable with the game options (under fun settings). There are 7 powerups, with the possibility of more in the future! Also, all the powerups have challenges associated with them. Below are all the powerups with a description of what they do: [h3]Infinite Boosts[/h3] This one is pretty explanatory, as you get infinite boosts and less recharge delay between boosts for a short period! [h3]Super Damage[/h3] This powerup gives you, and you alone, super damage for a short period of time. This is super useful to take out other alcoholics in the default game mode, or defend your flag in capture the flag (and of course much more). [h3]Super Honk[/h3] Probably the most fun powerup, as it allows you to launch any nearby players away from you whenever you honk. Plus, it has a cool looking effect. [h3]Jump Height[/h3] This powerup increases your jump height (for a period of time) so you can reach the skies :) [h3]Shield[/h3] The shield makes it so the next time you take damage, you don't take any (lasts until you take damage). [h3]Water[/h3] This powerup reduces how drunk you are! [h3]HP[/h3] This powerup repairs your car so you can survive longer! [h2]UI Overhaul[/h2] We completely redid the UI to make it so controllers can work on them while also improving the look/feel! We are happy to say the game (in theory) should fully work with controllers! There may be some bugs and we have some improvements we want to make, but everything should work! [h2]Alcohol Spawning Overhaul[/h2] We overhauled how alcohol is spawned so no matter how many players you are playing with, everyone can get drunk! We also increased the overall amount of alcohol throughout the maps to make the game more true to its name :). [h2]Semi Large Improvements[/h2] [list] [*] Made it so there is no player collision when spawning!! (this helps a lot) [*] Overdosing button that allows you to respawn if you are too drunk/stuck somewhere [*] Added chatting so you can talk with people you aren't in a call with! [*] You now spawn with max boosts [*] Added search bar to friends list [*] Redid gamemode icons [*] Increased the height of the racing border on dunes so you don't fly over it [/list] [h2]Small Improvements[/h2] [list] [*] Increased max public lobby size to 20 [*] Changed map order in map selector so better maps are higher [*] The drunkenness effect now goes away immediately after you die [*] Added a host public lobby button to the mainmenu [*] Redid wording for randomly pick cop option to make it more intuitive [*] Jumping sounds are quieter [*] Added a checkpoint sound effect [*] Added private/public lobby text in both the main menu and server browser to make it more user friendly [*] Better sound effect for flaming hoops [*] Made racing checkpoints darker (easier to see) [/list] [h2]Bug Fixes[/h2] [list] [*] Waiting for players text doesnt randomly appear anymore [*] Magical library checkpoints fixed so you don't fall off the map after spawning [*] Fixed some landscape issues on Dunes [*] Fixed some collision issues on all maps [*] Fixed some checkpoint positions on dunes [*] Fixed some cosmetic spawn points on the rocket ship [/list]