The Voice Chat, Deformation and customization update!

Intoxicated Driver

Get ready to drink and drive (safely). Challenge friends in multiple drinking and driving game modes, like drunk cop chases, pedestrians, races, capture the flag, hot potato, and more! With options to change the style of play, there is so much drunk driving fun!

[h1]New features:[/h1] - There is now voice chat - There is now car deformation - Update title now shows on the mainmenu - Zoom support in the lobby - The lobby has been reworked to see other lobby members - There is a button for patchnotes - Slow motion when the game ends - There are now multiple polls at the same time, but a random percentage of you getting a poll - The HP powerup now heals to 100HP instead of adding health - The chat is now more obvious - There are now countdown sounds when racing - Merch button now opens the page in the steam browser instead of the web browser - There is now a countdown noise in the racing gamemode - The intoxicated driver title is now much smaller [h2]New customization:[/h2] - New good-looking UI for the customization - Customization has been entirely reworked and much more stable - All customization in one place, including level rewards, game deals, ... - Wheels are now colorable - A new cosmetic for the game "Redlight" by Luke Matheson has been added - Customization details are now placed properly on every different car model - You will now get notifications when unlocking a new cosmetic - Items have custom thumbnails now that look proper and reflect their rarity [h2]Bug fixes:[/h2] - Fixed description of maps - Fixed some typo's - Fixed a bug where the client would not receive screen shake when taking damage - Fixed a bug where you could not look around in the mainmenu - Fixed a bug where there would be insane screen shake when falling out of the map - Changed "Your flag has captured" to "Your flag has been captured" - Fixed a bug where seemingly random screen shakes would play - Fixed chat being "broken" in the mainmenu - Fixed chat closing when anyone respawns - Fixed a bug where the super engine model would be facing the wrong way - Moved the wizard hat up a bit to prevent clipping - Fixed a bug where the client would not hear jump sounds