Imagine DayZ or Rust but you're a duck. A persistent world survival game with PVP, PVE, crafting, base building and hat wearing ducks, wielding weapons.
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The spirit of Halloween has quite literally swept throughout the DUCKSIDE archipelago as "Operation: Night Of The Living Ducks" has been activated.
Base decorations, new hats, hat crafting, sneaking mechanics, vengeful spirits, bat infested buildings, creepy merchants and some highly requested quality of life additions have dropped just in time for Halloween!
On top of that [b]all weekly servers have now been wiped[/b], bi-weekly servers will be wiped alongside weekly servers next week.
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[img]https://i.imgur.com/h8ZB630.gif[/img]
Vengeful spirits of duck-like creatures have begun to haunt bases across the archipelago! Why are they here? Why do they look kinda duckish? Were they previous inhabitants of this island? Why can we make hats out of the goo that comes out of them?
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[img]https://i.imgur.com/bHqox3S.gif[/img]
With all these ghosts floating about, everyone is going to be very wary of anything that goes bump in the night, so once again, ducks have had to adapt.
Sneak silently by holding [CTRL] when moving and catch your enemies completely unaware.
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While humans typically outfit themselves head to toe in spooky outfits during Halloween, duck tailors are hard to find these days, so they tend to just stick a spooky hat on and call it a day.
This Halloween, 2 hats can now be crafted at the workstation from the ectoplasm that your ghostly new neighbors drop upon extermination - A pumpkin hate and a Witch Hat! These hats can be looted from other ducks bodies if you're feeling particularly lazy.
3 new hats have also been added to the default options, Eagle, Winter Hat and Rusty Mask!
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[img]https://i.imgur.com/XL6VPcf.gif[/img]
Impress unwanted visitors before they get blasted into a cloud of feathers by a shotgun trap with a variety of Halloween themed base decorations, including banners, skull lamps, tombstones and door murals!
A new system has been introduced to allow you to place decorations within your territory, and this will continue to be expanded with future updates!
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[img]https://i.imgur.com/leunojG.gif[/img]
Even the merchant is getting in on the Halloween fun, having decorated his abode with all sorts of spooky trinkets. For some reason he also has a serious bat infestation problem now and his eyes glow green, but that's a problem for him, an exterminator and his doctor.
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[img]https://i.imgur.com/uUhw5NA.gif[/img]
Humans seem to have a new skincare routing as they are now [i]literally glowing[/i] at night, while the spirits of ducks have begun physically leaving their body upon death, which is nice to look at, but not so nice to think too deeply about.
[h2]And some not so Halloween-y but still cool changes:[/h2]
[h3]Building into terrain:[/h3]
You can now [b]partially[/b] build into the terrain and through small obstructions!
[h3]Workbench makeover:[/h3]
Workbench 1, 2 & 3 have new models
[h3]Other changes:[/h3]
[list]
[*] Ability to build in and under the terrain has been removed
[*] Oil Rig has been heavily optimized
[/list]
Don't forget to join the conversation over on Discord and keep up to date with all things DUCKSIDE by following us on social media:
[url=https://discord.gg/2umax49Zvu style=button]Discord[/url] - [url=https://www.facebook.com/PlayDUCKSIDE/ style=button]Facebook[/url] - [url=https://twitter.com/PlayDUCKSIDE style=button]Twitter[/url] - [url=https://www.instagram.com/playduckside/ style=button]Instagram[/url]
See you in the skies!
- tinyBuild Riga