THE NEXT FEW MONTHS OF DEVELOPMENT

Better Late Than DEAD

Awaking on an island with no memory, you have just one memento of the life you led before… A child's photograph. Who is this? You must search the island for useful tools that will aid in your escape. As time passes and hopes of survival hang by a thread, you realise that this island is not as it seems.

Hi everyone, We’ve just finished our second week on sale and I’m really pleased with the constructive thoughts that you’ve offered us over this period. We have a major QA report list that we are going through and prioritizing and we hope that we can make a much better game over the coming months. I’d like to share a few thoughts about what we’d like to add between now and the end of the year. At the end of August we will be looking to update the game with the following key features: - New Sleep System - New Combat System - New Items & New Crafting Recipes - Fixes to issues reported by the community - Some changes & suggestions from the community to be implemented - Optimization At the end of September we will be looking to implement the following: - Building System (let us know what you’d like to construct) - New Trap System - New Items & New Crafting Recipes - Fixes to issues reported by the community - Some changes & suggestions from the community to be implemented - Optimization The next major update after that will be looking to work on: - Multiplayer Update - New Clothes - New Items & New Crafting Recipes - Fixes to issues reported by the community - Some changes & suggestions from the community to be implemented - Optimization And finally, after this we will then be looking at the following: - An expansion to the story (with a real game ending) and new islands to explore. We have a lot of work to do, but right now. I think what we will need to do is take some suggestions from you as to what you’d like to build and what resources you need to complete construction. Thanks again for being a part of the development process. We hope that you keep checking back and work with us on making a better game. All the best, Chris