Mob factory is an tower defense and automation game for the lazy adventurer. Smelt down enemy loot into turrets & factories to automate an ever expanding dungeon from the comfort of your tower.
[h2]The Mob Factory demo is now public[/h2]
Hello everyone. This week, we published the Mob Factory demo and the first patch. Also, some people played our game!
The changes made in the Day 2 patch include:
[list]
[*] Spanish diacritics should now display correctly
[*] A quit button (We usually deploy to web, where you cannot quit like a desktop app, so we didn't have one until now)
[*] A Vsync button
[*] The bug where Crystal islands would not initialize if you came to them from the top has been fixed (sorry Wanderbots!)
[*] AOE slow should overlap properly now
[*] Items you can't make are now greyed out in assemblers and the crafting menu
[*] Assemblers try not to output into walls, if they can't find a conveyor
[*] Replaced the default tray icon
[/list]
Over the past two days, some people have played the game, and don't seem to hate it? Huh.
[list]
[*] Wanderbots streamed Mob Factory on Twitch
[*] A reddit post hit the front page of r/playmygame
[*] Steam gave the demo a bit of a featuring
[/list]
[h3]Submitting Feedback[/h3]
We are heavily interested in feedback, especially to make the early game and tutorial more accessible. Let us know what you think on our [url=https://discord.gg/nWDFnC4CGN]Discord[/url].
[h3]Getting showcased[/h3]
If you've built a cool base, send a screenshot on our Discord. We might put it in an announcement just like this one.