Regular update November 5, 2024

Mob Factory

Mob factory is an tower defense and automation game for the lazy adventurer. Smelt down enemy loot into turrets & factories to automate an ever expanding dungeon from the comfort of your tower.

We've been cooking up this patch for a large helping of months so far, mostly going over the code for performance improvements with lots of mobs and resources. The game should also look and sound a little nicer! Import changes: [list] [*] Many performance improvements: loading is faster, higher amounts of mobs, resources, animations, and end-game structures impact framerate less [*] New potion upgrades, raised requirements for all upgrades and made more upgrade useful [*] New sounds and more sound reactivity [/list] Minor changes: [list] [*] Mobs and resources are more transparent while building to improve clarity [*] Merchant and upgrade menus slide in [*] Bugfixes with liquid refineries, endgame visual bugs fixed [*] Smoother loads for certain builds [*] Rearranged menus [*] The game will ask before it overrides your save [*] Weapon info is more descriptive [*] Some parts of tutorial are more intuitive [*] Functional bug reporter [/list] As an aside, if you use Unity and want to chat about optimizing your game, I've set up a google form: https://forms.gle/68Vt1LpHFXJkiswN8