Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...
Ru-World with a map of the Earth.
Settlement of North America, Europe and Asia at once
- The country that successfully launches a CC will win;
- Increased size countries;
- Doubled speed of the world:
World Parameters:
- Production speed - 2x;
- Build content - 2x;
- Speed of construction - 2x;
- Speed of armies - 2x;
- Cost of armies - 2x;
- Content of troops - 4x;
- Effectiveness of Thugs - 2x;
- Effectiveness of Destroyers - 2x;
- Damage from traps before combat - 2x;
- Loadout of armies - 2x;
- Population Growth - 2x;
- Population Consumption Rate - 2x; Population Consumption Rate - 2x;
- Merchant speed - 2x;
- Chance of getting a Great Citizen - 2x;
- Travel time of workers and settlers when sent on missions - 0.5x;
- Number of troops given for completing quests - 0.5x;
- Number of troops from barbarians that appear after completing quests - 0.5x;
- The protection period of the newcomer - 0.5x;
Version 1.4