Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...
World launch is scheduled to November 25th. This time can be changed.
— Team victoty (the first country that puts SS on course wins the world);
Double world speed:
— production speed - 2x
— buildings maintenance - 2x
— constructing speed - 2x
— troops speed - 2x
— troops costs - 2x
— troops maintenance - 4x
— efficiency of "Cutthroats" - 2x
— efficiency of "Demolishers" - 2x
— traps damage before a battle - 2x
— carrying capacity of troops - 2x
— population growth - 2x
— rate of consumption by population - 2x
— merchants speed - 2x
— chances to get a Great Citizen - 2x
The following parameters are decreased twice:
— Travel time of workers and settlers when sent on a mission
— Amount of troops given as a reward for tasks
— Amount of troops at barbarian cities that appear after certain tasks are fulfilled
— Time of protection after registration