The 12th international game world is coming soon

Ways of History

Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...

World launch is scheduled to November 25th. This time can be changed. — Team victoty (the first country that puts SS on course wins the world); Double world speed: — production speed - 2x — buildings maintenance - 2x — constructing speed - 2x — troops speed - 2x — troops costs - 2x — troops maintenance - 4x — efficiency of "Cutthroats" - 2x — efficiency of "Demolishers" - 2x — traps damage before a battle - 2x — carrying capacity of troops - 2x — population growth - 2x — rate of consumption by population - 2x — merchants speed - 2x — chances to get a Great Citizen - 2x The following parameters are decreased twice: — Travel time of workers and settlers when sent on a mission — Amount of troops given as a reward for tasks — Amount of troops at barbarian cities that appear after certain tasks are fulfilled — Time of protection after registration