Mechs V Kaijus is an addictive hardcore tower defense gameplay. In Mechs V Kaijus you take on the role of Commander of a powerful Mechs squadron. Improve your Mech, strategically place towers and factories on the battlefield. Deploy support units on the battlefield, and save our civilization.
[b][h1]Hello Commanders! [/h1][/b]
This update will be live next Wednesday! The update brings 3 new mechs to the MVK Universe, a new more powerful weapons system for Odin, a new tower, mechanics, and more!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/0753106d13aa0695d6ed015904898c5fd26aba44.gif[/img]
As the battle continues more countries join the fight for the defense of Pokio.
[h1][b]From England: [/b]Edgar with Mechalibur,[/h1] a specialized Anti Air mech from the Royal Air Force.
Biggest range mech (165 points), 4.500 Hit Points of Health. Can only attack air!
[h1][b]From Japan: [/b]Kenshi brings Aegis the Titan Hunter.[/h1] High DPS single target Mech, brings a huge shield giving it 7.500 Hit Points of Health and the strength to withstand the kaiju bullets and direct attacks.
[h1][b]From China: [/b]Liam with Geminis,[/h1] dual welding magnesium blades Kaiju killing machine. Geminis it's a melee Mechs trading range for insane damage. Works best off the main wall and in the battlefield. 6.500 Hit Points of Health.
[h1][b]Health and Armor:[/b][/h1]
All the Mechs have hitpoints now and can be damaged and destroyed by the Kaijus. Commanders should keep the mechs in the best state possible by doing repairs in the Repair Bay menu. In extreme cases, mechs can go into battle with no health, but they will be jumping back to the carrier if damage and left the battlefield. The Main wall will protect for most parts, the mechs. But they can take a reduced amount of damage there.
Repairs cost gold if you don't have any gold to make repair now can outsource some tech in exchange for gold.
[b]If Odin is destroyed you will lose the battle!
If you continue the previous game you will probably have to repair the mechs the first time you load the game after the update.[/b]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/6ab461b7904f6028f3bc89725f5dfa9f7fc018a7.gif[/img]
[h1][b]NEW TOWER & MECHANIC:[/b][/h1]
[h1]MECHS JETPACKS: [/h1]New ability that enables the re-position of the mechs out of the main wall into special drop positions on the maps. Possible drop spots are marked with a red flare on the ground.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/fcd97bdcec7dcf4e4338992469f24882c25f38b8.jpg[/img]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/a62276dc2233d4c8a58beb70366eb61d54dc86a2.jpg[/img]
[h1]MECH PLATFORM TOWER:[/h1]
Late game tower: creates a drop spot for the mechs. Now new trench tactics and objectives are possible. Also provides some kind of protection to the mechs, if the platform is destroyed the mech will go back to the Base Wall.
The true power of this mechanic will be exploited in Episode 2, but they will offer a new way to play Episode 1 too.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/18cb7e0242a3394a32ff605c6fd27cc88b2a0405.jpg[/img]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/6ab461b7904f6028f3bc89725f5dfa9f7fc018a7.gif[/img]
[h1][b]ODIN WEAPON SYSTEM[/b][/h1]
Odin just got upgraded! The new OWS uses now Gold to buy the upgrades, unifying all type of mechs upgrades with this currency.
This update adds 3 types of ammo that are unlockables at the tech tree. Once unlocked you can choose what ammo is the best for what mission. Also later in the tech tree, you can unlock the Odins Auto Loader tech, that let you swap ammo in-game pressing Tab (Key).
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/68952bb3fc03781bf0b7c2ca32dcc2ff3f33facc.jpg[/img]
[h1][b]ODIN NEW AMMO & MORE:[/b][/h1]
[b]Long Range: [/b]
550 Damage per bullet (High DPS) single target bullet. Has the most reach in game, and more damage per bullet, huge magazine.
[b]Explosive Ammo: [/b]
350 Damage per bullet (Medium DPS) explodes on contact, causing medium damage in a radius. Medium reach, big magazine. Very effective if the Kaijus pile up against the walls.
[b]Armor Piercing Ammo: [/b]
200 Damage per bullet (Low-Medium DPS), The Bullets are small and dense enough to pass through all the Kaijus, Low-Medium reach. Rapid Fire, medium size magazine. Best option to reach through the Kaijus, epic damage if they line up!
[b]Seek Missiles: [/b]
Odin rocket pods are finally online and now shoots rockets every 10 seconds. You can choose between Anti Land and Anti Air (unlockable) missiles.
[b]Armor and Shield: [/b]
Odin has 10.000 Hit Points of Health and up to 1.500 Shield Points. Armor reduces the damage taken up to 65% less damage.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/6ab461b7904f6028f3bc89725f5dfa9f7fc018a7.gif[/img]
[h1][b]TUTORIALS:[/b][/h1]
The game will have a mini pop-ups tutorials in the tech tree for the more complex things in the game. Like the Prism-A and the Mech Platform tower, jump ability. If you commanders feel that other tutorials are needed please make your suggestion in the discord channel (Dev Talk).
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32155727/800cdc5f80761d2a4e480a25ca0c5d3a39d65475.jpg[/img]
[h1][b]AUTOSAVE:[/b][/h1]
"Hell, it´s about time..." Now every time you go back to the War room the game will save.
[b][h1]New Languages:[/h1][/b]
English got a massive correction in grammar.
French and Spanish are added and very close to get them 100%.
Other Languages are in work in progress, if you want to help me translate the game to your language please join our discord and let me know. I'm always there.
[h1][b]BUGS[/b][/h1]
Nodes selections complete fix. Now, no matter how many Kaijus are on top of a construction node you will be able to select them with no problem. Finally!
The second biggest problem is also fixed the miss-click Sell-Upgrade. Now when selecting a tower a quick animation will make appear the upgrade and sell button, making impossible to sell a tower when selecting the nearby tower. It´s still not perfect but it's getting there.
Tanks getting stucks in walls.
Audio setup now saves from one play to the next.
Almost all sound in the Audio Manager, some sounds are missing, so if you mute the game probably one or two sound are gonna still be heard. I'm trying to catch them all!
No more slow win or game over screen.
And much much more.
[h1][b]BALANCE:[/b][/h1]
Rougton are faster
Dalifantes are Faster.
Blue Kaiju bullets health from 50 to 60 Hit Points.
Easy Difficulty is a little easier.
Added mech drop spot in some of the levels.
[h1]And for last, thanks if you read this far! That means that you are a true fan! And thank you for that and the support! [/h1]
If you wanna keep supporting the development of my game, we are opening a small new store with some MVK originals! There is a link inside the game, in the little heart! ːsteamhappyː
Thank you for your patience! the next post will be about the second and final episode of MVK!
See you then!
Nacho Mancebo, aka tenacious718.