The Last of Us Part I v1.1.2 Patch Notes

The Last of Us™ Part I

Experience the emotional storytelling and unforgettable characters in The Last of Us™, winner of over 200 Game of the Year awards.

A patch for The Last of Us Part I is now live. This update addresses fixes for visuals and user experience. Downloading this patch will trigger a full shader rebuild. [list] [*] Improved the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game. [*] Corrected several in-game, menu, and text-to-speech translation errors [*] Fixed an issue that caused the adaptive trigger resistance of the DualSense™ wireless controller to stop functioning if the Triangle button was also held while aiming down sights [*] [The Outskirts] Fixed an issue causing the spotlight speed to increase when playing at high framerates [*] [Bus Depot] Fixed a camera shake issue that could occur when traversing across the bus [/list] [h1]Left Behind Standalone[/h1] [list] [*] [Mallrats] Fixed a physics issue with a mannequin head that could block player progression when running the game at high framerates [/list] [quote]We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer to our [url=https://feedback.naughtydog.com/hc/en-us/articles/14377887346452-Known-Issues]Known Issues[/url]. If you encounter any of these problems, please [url=https://feedback.naughtydog.com/hc/en-us/articles/14202231158548-I-need-help-submitting-a-ticket]contact support[/url] to help us gather more data and insights.[/quote]