The Last of Us Part I 1.0.4.1 Patch Notes

A hotfix for The Last of Us Part I is now live. This patch addresses the following fixes: [list] [*] Fixed an issue where loading into the game while shaders are building in the background causes an infinite hang [*] Fixed an issue where, following a crash, the crash data may submit incomplete telemetry [/list] [quote]We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates. For other issues we are currently tracking or investigating, please refer to our [url=https://feedback.naughtydog.com/hc/en-us/articles/14377887346452-Known-Issues]Known Issues[/url]. If you encounter any of these problems, please [url=https://feedback.naughtydog.com/hc/en-us/articles/14202231158548-I-need-help-submitting-a-ticket]contact support[/url] to help us gather more data and insights.[/quote]