This is a TPS game. Shooting, fighting, dress-up, puzzle solving, and more. In the future, a special germ causes humans to be constantly infected and mutated. The protagonist, Jodi, is a brave journalist who goes on her way to find the legendary antidote and is in danger.
Dear friends, we are very happy to inform you that a new playtest version of our game has been released.
[h2]What's new[/h2]
- Plot mode advances to Bathroom Quest
- New challenge mode: Nightmare Castle
- Added two new witch costumes
- Added over-the-shoulder camera left and right shoulder toggle (melee attack aiming issues to be resolved)
[h2] Improvements[/h2]
- Add new item: Marker
- After passing the level, everything in the backpack is automatically put into the item box
[h2]Bugfixes[/h2]
- A lot 😁
[h2]About "Nightmare Castle"[/h2]
This is a brand new challenge mode we designed especially for Halloween. This underground castle is completely randomized and is a different maze every time.
[img]{STEAM_CLAN_IMAGE}/43431795/76bc82fc3da80642b1bc935558736f682f915f8a.png[/img]
There are also deadly traps and mechanisms, and all kinds of zombies roaming around.
[img]{STEAM_CLAN_IMAGE}/43431795/edc348c4b87247bb9a2ed5b4d2b16499407f93dc.png[/img]
We need to find and smash 9 pumpkins before the exit opens. The heroine will win when she reaches the exit.
[img]{STEAM_CLAN_IMAGE}/43431795/a959e9035e7dfad564860748b64f0c2b55351737.png[/img]
But it's not easy to get out safely, because this place is run by the Grim Reaper, who kills anyone who trespasses without mercy.
[img]{STEAM_CLAN_IMAGE}/43431795/ec82892e26cc4945e8b2e8ad7daf6668dd87d2a3.png[/img]
- Hardcore mode generates a larger maze
- Shooting the crossbow mechanism pauses its firing for a few seconds.
- Attacking Reaper slows his movement.
[img]{STEAM_CLAN_IMAGE}/43431795/d8386883ae22017a1c36f5fc3c90bab7877537d1.png[/img]
[h2]About the Marker Tool[/h2]
This item can be placed anywhere in the scene, and then we can press the activation key (V by default) at any time to see where the marker tool is located, making it easy to recognize the direction to go back. In the maze, it is easy to mark the location of the exit room.
[img]{STEAM_CLAN_IMAGE}/43431795/6c9f8c6f8317b3a79bc1a30ebbdd9a9aa8f81dbf.png[/img]
[h2]Words from the development team[/h2]
We have many more interesting ideas that will be gradually crafted into the game later. We look forward to seeing everyone's feedback.
Wish you all have fun.