The Grand Expansion Update (1.1) - Dev Diary

Carnaval Simulator

Build & design your own parades! Create light shows, setup animatronics, use special effects, play music, and more to captivate audiences in both singleplayer & multiplayer. Inspired by real-world celebrations like Mardi Gras & Carnival of Brazil 🎊

Hey everyone!! The biggest update Carnaval Simulator has yet received is still work in progress: [b]The Grand Expansion Update[/b] (1.1). This update will contain new content and a bunch of bug fixes (especially rotations making them user-friendly). The update includes an overall massive improvement of the game hence its name. All updates for Carnaval Simulator are heavily influenced by the community's wants and needs and are combined with the vision I have for the game. So if you have any wishes or suggestions, make sure to let us know on Discord! Without further ado, let's show what's to come in the upcoming update! [h1]Fountain Fireworks[/h1] Just like in real life, some floats both at day time and at night use fountain fireworks to impress its audience. The upcoming update will include 2 types of fountain fireworks: regular & large. The large one can only be placed once per float. These are high-level items, akin to other show elements such as smoke machines. [img]{STEAM_CLAN_IMAGE}/44737934/de82c31d12c40b7bcbe83f859d878a7f5d239f23.png[/img] [h1]Colorable lasers[/h1] While adding new content is really fun, sometimes it's also crucial to return and update some of the existing items. The option to change the colors of lasers has been added, enhancing customization options for lights. More customizations for lights are in the planning stages. [img]{STEAM_CLAN_IMAGE}/44737934/888116ab73c84eac421521ea35fa688fdb2fb602.png[/img] [h1]New Smoke[/h1] Speaking of smoke, smoke effects have received a massive graphical update, enhancing realism and interaction with colorful lights. In real-life, I love seeing the smoke being used in combination with colorful lights so of course I had to find a way to make this possible. It's far more realistic overal including the way it floats around. [img]{STEAM_CLAN_IMAGE}/44737934/badf441bf8e8abcf11d7df80a1a917ee0dbc4d0b.png[/img] Old smoke: [img]{STEAM_CLAN_IMAGE}/44737934/d88307b20e09506d72826a9b74277086c4943b91.png[/img] [h1]Letters & Numbers[/h1] A very much requested feature is the ability to add letters to your float. All the letters of the latin alphabet have been added. Now you can spell things out or use them in a very creative manner. [img]{STEAM_CLAN_IMAGE}/44737934/0febc7daec22e1f56e898fcb80afedb0c0dead20.png[/img] And of course, when I added the letters, why not add the numbers? [img]{STEAM_CLAN_IMAGE}/44737934/d30a6441f9d5d9867413ab12e3b5361a0a58e5e3.png[/img] [h1]Confetti[/h1] Players can now throw confetti for added interaction in first-person mode, providing an enjoyable and fun addition to gameplay. This fun little gimmick ended up to be way more enjoyable to play with than I expected. And yes, you can spam click to throw a lot of confetti. [img]{STEAM_CLAN_IMAGE}/44737934/ed69992b4596c2a8e5fff0e855abb6e5e86f0dfa.png[/img] [h1]New flags[/h1] Additional flags representing major German Carnival cities will be included in the update. [img]{STEAM_CLAN_IMAGE}/44737934/a187fe55d0884fb2ea6dbbde3f130c3dc4cb800f.png[/img] [h1]Water[/h1] Water has been added to Farmlands. Not a major feature, but I love how it turned out visually. I don't wanna say too much about the future, but let's say it's gonna be reused in some way or another ;) [img]{STEAM_CLAN_IMAGE}/44737934/363ed6c7b89639358968b9412bda4d062e515168.png[/img] [h1]And much more!![/h1] The full update log will be released as soon as the update hits, featuring numerous additions, changes, and fixes. Currently, developement is focussed on the long promised customizable front cart as well as a revamped score system. Additionally, more characters and other props are being worked on for further creative possibilities. When will this update hit? It will take a few weeks to finalize the update. It is expected to be released around Easter, but it may arrive later in April. I will keep you guys up to date! Lastly, all promised features mentioned in the last anouncement are still on the table, except for the durability mechanic. We have bigger plans for this one in the next [b]Disco & Weather Update[/b] (1.2).