The Deseret Update (Version 0.9)

Camp Canyonwood

Build and manage a summer camp in this cozy outdoor life sim where nothing strange ever happens. Lead troops of campers to earn badges, collect resources, decorate the vast campgrounds, and investigate the camp's many mysteries.

[img]https://i.imgur.com/k1NSdqA.gif[/img] Welcome to [b]The Deseret Update![/b] No, we didn't spell "desert" wrong, "deseret" is a Utah word that means "hard worker" or "honey bee," and you better believe we've been as busy as bees this past month on this update! Eh? See what I did there? [i]I also had no idea what to call this update since there's a lot of disparate stuff going into it[/i], so let's just buzz right on in, shall we? [h1]New Features[/h1] [img]{STEAM_CLAN_IMAGE}/38418859/f80e64b8a87a3fe99fec9b1a069f9b96aecab4b8.gif[/img] [b]The Final Biome[/b] You know that mysterious and enormous desert region that's blocked off by those pesky Government Agents? Well, rumor has it that the Agents will now leave their posts should the camp achieve a five star reputation rating, and you'll gain access to this secretive, closed off desert region full of [b]historical monuments[/b], [b]strange artifacts[/b] and [b]shocking revelations[/b] that may reveal answers to some of the camp's many mysteries. You'll have to find out for yourself what this final biome has in store... [img]{STEAM_CLAN_IMAGE}/38418859/9228484381008c779b5b453c0aa5d2e168a1d96a.gif[/img] [b]Heat Waves[/b] Remember, only YOU can prevent forest fires! [b]Heat Waves[/b] now have a 30% chance of happening any given day, and when they occur, make sure you're being careful about how close you're placing fire sources to trees, or you may start a[b] forest fire![/b] Once started, forest fires set off chain reactions that will spread to any nearby trees, and are very frightening for campers to witness. [img]{STEAM_CLAN_IMAGE}/38418859/0e26d030bf1cbb20cd5a282a79883587f890101c.gif[/img] [b]Steam Achievements[/b] You've been asking for them, and now they're finally here! This month we've implemented a whopping [b]44 Steam Achievements[/b] for you cheevo hunters out there, so get hunting! These were a lot of fun to come up with, and I hope they will unlock a need to explore everything Camp Canyonwood has to offer! You can find the full list of achievements here: [url=https://steamcommunity.com/stats/1374170/achievements]https://steamcommunity.com/stats/1374170/achievements[/url] If you have any suggestions for achievements you'd still like to see, let us know! [img]{STEAM_CLAN_IMAGE}/38418859/8c703ee600b369512cde99fd9a515979ef373425.gif[/img] [b]Improved/Full Controller Support[/b] Controller Support is now vastly improved, and Full-er than ever. [b]Gamepad-friendly keyboards[/b] now pop up when entering text in Big Picture Mode, we now display four kinds of [b]new visual gamepad prompts[/b] (Glyphs) based on auto-detected controller types such as Xbox Controllers, Playstation Dualshock Controllers, Nintendo Switch Pro Controllers and Steam Deck! In addition, we've added a bevvy of other minor improvements and fixes you can find listed more fully in the next section below! [h1]Changes and Fixes[/h1] [list] [*] Quick Inventory Button now available in Camper Status Menu, letting you open any camper's inventory for quick management any time. [*] Added Ash item for burned trees and overcooked items. [*] Cookable items can be cooked again to create more types of food (Popcorn, Charred Marshmallows) or will create Ash if overcooked. [*] New rare items added to Desert Digging Spots (T-Rex Skull, Utahraptor Skull, Mystery Evidence) [*] New custom visuals designed/implemented for Badges. [*] Collection Menu now supports gamepad navigation. [*] Intro "Job Application" sequence now supports gamepad navigation. [*] Fixed several regressions for menus where gamepad support broke. [*] Tip Popups now have a dedicated close button on gamepad. [*] Control prompts added to Clipboard Menu. [*] Added glyphs for keyboard/mouse control prompts. [*] Fixed several bugs related to swapping between keyboard and gamepad. [*] Improved visuals for gamepad-selected menu items to make it more clear/obvious what is selected. [*] Improved visuals for Collection Entry notifications. [*] Improved scrolling menus on gamepad. [*] Fixed double input bug when switching tabs in Clipboard Menu. [*] Fixed accidental initial purchase/sell when opening a Shop while using a gamepad. [*] Poison items no longer affect Health or Energy, they now only make campers and the player play their puking animation. [*] Re-named and doubled Fun buff for being outside the player's party, now called "Free Time." [*] All Flowers now have a buff radius that increases Fun for campers around them. [*] Agents now disappear upon reaching a five star reputation rating. [*] Altered Vernon's five star reputation dialog. [*] Altered the text of several Museum Displays to include additional story information. (No retcons happening here, no sir) [*] Altered the text of certain Info Signs to include additional story information or fix incorrect information. [*] Changed sound FX for a certain cave encounter. No particular reason, no need to read into it. [/list]