Camp Canyonwood Launch Update (Version 1.0)!

Camp Canyonwood

Build and manage a summer camp in this cozy outdoor life sim where nothing strange ever happens. Lead troops of campers to earn badges, collect resources, decorate the vast campgrounds, and investigate the camp's many mysteries.

[img]{STEAM_CLAN_IMAGE}/38418859/f4ca39c6d63d92b39d134a7123942a3de1456bc5.png[/img] After [b]4 years [/b]of development, with a year in Early Access working with the community, we're proud to launch our game child Camp Canyonwood out into the world! We've worked tirelessly with our QA team, our community, and our publisher to fix up and polish Camp Canyonwood into the best little camping sim it can be. But enough talk, we'll let our changes speak for themselves. Check out the full list below! [h1]Changes and Fixes[/h1] [list] [*] Campers now prioritize putting away a resource immediately after collecting it as long as there is a dedicated Storage for that resource with space available, otherwise they will default to dropping the resource on the ground for the player to collect. [*] Fixed campers not detecting/using certain Storage items properly. [*] Campers will no longer autonomously pick flowers or chop trees that are placed by the player, but can still be ordered to do so. [*] Campers will no longer choose to put tools away to make room in their inventory, with the exception of giving their tools back to the Tool Shed at the end of the summer. [*] Campers no longer leave camp after their health is reduced to zero three times, they will instead simply reduce their camp rating. [*] Redesigned/improved Lightbulb (Learning UI) to be more informative - it now additionally displays the current Badge the camper is learning. [*] Added new tool "Shears" that are now required to be able to Snip Flowers/Plants off the ground. Added Shears to Wick's default shop inventory. [*] Rewrote/changed all of Pam's donation quests and dialog to be more interesting/varied and encourage more exploration. [*] Added new custom music track for the northern region of Frontier Valley. 🎵 [*] Fixed keyboard prompts not appearing correctly after mouse input detected. [*] Fishing Spots in different locations now have varying levels of difficulty. (Forest Fishing Spots are easiest, then Wetlands, then Snowy) [*] Frogs and Bunnies can now be photographed. [*] Different sized cabins now all have different sized interiors and bed numbers. [*] Fixed Hooper not having enough space in his inventory for all his unlockables, resulting in dropping them on the floor and not being available for purchase. [*] Fixed Fast Travel Bonfire teleport positions not loading properly from a save. [*] Fixed camper relationships/stats not loading properly from a save. [*] By default, Player can perform camp activities more easily/with a higher success rate. [*] Fixed missing starting items for certain camper archetypes. [*] Fixed being able to pin multiple To-Do List entries at a time. [*] Fixed To-Do List entries not displaying on game screen when manually pinned. [*] Shortened time between showing last year's reputation score vs this year's score at Summer End. [*] Fixed missing gamepad support in Summer End screen. [*] Added stopgap to prevent accidental purchase of shop item when opening shops on gamepad. [*] Fixed several instances of overlapping text in menus. [*] Fixed sprays being edible. [*] Added in-game notifications for detecting connecting/disconnecting gamepads. [*] Fixed campers not looking in the direction of their fishing spot while fishing. [*] Reduced cost of repair for all Bridges and Ramps by 50% [*] Fixed glitchy-looking fire visuals for Torch item. [*] Modified several Donation Quests to gift players storage items relevant to the task at hand. [*] Removed default storage containers (Wood Pile and Mine Cart) from the campgrounds. [*] Increased sell value of several camper drops (Star Maps, Photographs, Trophies) to $10 [*] Added gamepad shortcut prompts to Trading Menu for clarity on how to split stacks and move between inventories. [*] Edited and removed several camper traits/likes for better readability, clarity and consistency. [*] The starter grill at the campgrounds can no longer be destroyed. [*] Fixed Player being unable to interact with objects after ending the day while holding a camper. [*] Fixed "Load" button not displaying in Main Menu if Slot 1 is empty. [*] Improved visual feedback for selecting save slots/knowing which slot is currently selected. [*] Reduced score threshold for displaying a positive parent review. [*] Updated credits in main menu. [*] Fixed player not being able to open inventory while a buildable item is selected. [*] Text messages are no longer sent during nightmares or the tutorial. [*] Added gamepad prompt for progressing dialog. [*] Fixed NPCs not giving you their quest upon talking to them the day of their quest after loading a save. [*] To-Do Tasks given by NPCs now display the player's current progress towards their goal. [*] Fixed crash caused by campers attempting to bully a camper that is actively bullying someone. [*] All Cabin types are now destructable. [*] Fixed Bears not dealing damage to campers while running. [*] Changed language/wording to be more specific for several interaction prompts. [*] Cursor now toggles on/off based on whether gamepad input or mouse input is detected. [*] Added new visuals for custom Game Cursor. [*] Fixed campers not being able to be commanded to sleep in their sleeping bags. [*] Fixed campers not correctly detecting a storage is full before attempting to shove an item inside. [*] Improved scrolling logic for inventories and menus on gamepad. [*] Fixed Item Tooltips no longer displaying in Player Inventory Menu. [*] Added Item Tooltip displays when browsing inventories using a gamepad. [*] Fixed several instances of To-Do Tasks not checking off properly once their task is completed. [*] Added new map and title visuals for all Map Signs. [*] Added new Map Sign to camp entrance to showcase the entire campgrounds. [*] Added new "Bullying" gameplay tip that shows up the first time you encounter bullying. Also added this tip to the Camp Guide. [*] Rewrote/edited several gameplay tips to be more clear, helpful, or proactive. [*] All food items that increase Fun now communicate their purpose more clearly in their shop and item descriptions. [*] Added on-screen keyboard/gamepad prompts for Bugle, Sprays, and Health items. [*] Added "Leader Sleeping Bag" item to Catherine's shop. [*] Fixed visuals for the river near Turnback Bridge. [*] Loading screen tips are now left aligned for better legibility. [*] Missing campers no longer appear in the Equip Campers menu. [*] Added "Missing" display to campers that have gone missing in Day Breakdown menu. [*] Fixed several major instances of soft locks occurring during the Day End sequence. [*] Fixed several instances of UI appearing early/overlapping dialog sequences. [*] Fixed tasks not checking off automatically if a task ends before the To-Do Menu has been opened after a load. [*] Added a delay between banner logs for finishing a task and gaining a new task. [*] Fixed To-Do listings not updating their pinned status when a new pinned task is added outside of the menu. [*] Added safeguards for several spots where players were getting stuck in geometry/falling where they shouldn't. [*] Increased display size of Hot Bar "Drop" prompt for better legibility. [*] Fixed redundant notifications displaying when opening To-Do Menu after loading a save. [*] Fixed fire not animating correctly in several items. [*] Improved menu navigation on gamepad in Text Message Menu, Collection Menu and Camp Guide (menu item listings now auto-select when navigating). [*] Fixed incorrect prompt display for menu navigation on gamepad. [*] "Ghost" Item now displays when moving items in Inventory Menu on gamepad, and follows currently selected slot. [*] Added new visuals for all Photograph items. [*] Lake Monster, Mosquito Man and Yeti now drop their respective unique photograph items. [*] New dialog written for Hooper when selling Cryptid Photographs. [*] Improved transition between Camper Status Screen and Trading Screen. [*] Fixed UI overlay displaying while using Trading Screen. [*] Slightly reduced number of available slots for several Storage Items. [*] Fixed accidental selection of several non-interactable menu elements on gamepad. [*] Buildables/Placeables can no longer be placed in the air or over water. [*] Building Rotation prompt now appears for gamepad users. [*] Separated "Place" and "Destroy" control prompts to be displayed only in their respective contexts. [*] Added sound effect for highlighting menu items on gamepad. [*] Added sound effect for changing values with a slider. [*] Fixed being able to skip multiple days in a row on gamepad by mashing the confirm button while ending the day. [*] Collection Menu entries now scale down smaller sized sprites when displaying them. [*] No longer displaying deprecated skills in Skill or Badge menus (Trash Collecting and Cooking) [*] Fixed being able to edit non-user-made To-Do listings. [*] Added paper flip sound effects and navigation sound effects to Collection Menu. [*] Increased variety/range of beak and feather/skin colors for generated campers. [*] Leader Menu no longer closes prematurely when attempting to back out of writing a To-Do entry. [*] Talking to The Jack after the tutorial completes now unlocks his respective Collection Entry. [*] Fixed being unable to scroll the sell shop on gamepad after selling an item. [*] Fixed not being able to scroll through camper status listings on gamepad when you have more campers than can be displayed at once. [*] Modified several buildable item colliders to prevent overlap/placement too close to one another. [*] Added "First Camper Cabin" to Canyonwood Valley map landmarks. 😢 [*] Slightly increased energy debuff when fishing. [*] Fixed several Forage items not being tagged/identified by campers properly. [*] Fixed Trash Can item not being identified by campers properly. [*] Changed Wick's third donation quest to require Cattails instead of Trash and changed dialog to reflect this. [*] Removed Fur Bearing Trout from wetlands' fishing loot table. [*] Removed Cat Fish from puddles' loot table. [*] Added activity logging back in for Camper Requests. [*] Fixed campers asking player to clear their inventory while their inventory still has slots available. [*] Changed color of messages for "roughhousing" versus "bullying" to indicate one is a positive/neutral action while the latter is negative. [*] Added new gamepad shortcut and prompt for dropping items while managing any inventory. [*] Added gamepad shortcut for selling a whole stack of items at once. [*] Fixed not being able to select multiple slots occupied by the same item type in shop interface on gamepad. [*] Updated/improved camper badge window visuals. [*] Reduced price of "Strange Bonfire" items from $800 to $250. [*] Lowered threshold for gaining experience when hiking or exploring. [*] Fixed soft lock caused by hot switching from gamepad to keyboard while camper equip menu is open. [*] Added fail safe quest triggers for loaded saves where NPC quests weren't given out properly. [*] Added failsafe for marking off previously bugged "talk" quests as finished when loading from a save. [*] Fixed Catherine's Donation Quest/Talk To Quest not firing off properly. [*] Fixed not being able to scroll to bottom of To-Do List on gamepad. [*] Added new icon visuals for Bow and Bug Net. [*] Camera no longer resets the player's desired camera zoom level on its own. [*] Fixed Screen Resolution options not saving/loading properly. [*] Fixed currently selected resolution not being displayed properly in dropdown menu. [*] Added safeguard for older saves to accommodate quest changes. [*] Added functionality for left/right D-Pad to be able to swap between hot bar slots on gamepad. [*] Removed deprecated item (Wood Sign) from Wick's unlockables. [*] Added feedback sounds to main menu and options menu buttons. [*] Adjusted sidechain compression on the main music channel when stingers play. [*] Fixed Admin Desk UI gamepad functionality. [*] Fixed Camper Equip UI not initially displaying back button after opened via the Admin Desk. [*] Rephrased/reworded all Badge Level names for clarity. [*] Rephrased/reworded all Camper Likes for clarity/brevity. [*] Fixed incorrect shop name displayed for Admin Desk's Shop interface. [*] Changed default preferences in camper archetypes for more variety in activity preferences. [/list]