Build and manage a summer camp in this cozy outdoor life sim where nothing strange ever happens. Lead troops of campers to earn badges, collect resources, decorate the vast campgrounds, and investigate the camp's many mysteries.
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Welcome to the fifth major Camp Canyonwood update! This month, we've been fleshing out a cold and wild new biome to explore, creating an absolute ton of collectable entries, and getting a bunch of new fixes in! Check out the full details below!
[h1]New Features[/h1]
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[b]New Snowcrest Summit Biome[/b]
The northern snow-capped regions of Camp Canyonwood are now available to explore! Accessed via newly unlockable ramps in Marriage Ridge or Jack's Bluff, you can now venture into the snowy, evergreen wilds of [b]Snowcrest Summit[/b]. Here you can go fish for unique catches in [b]Sister Lake[/b] and [b]Brother Lake[/b], explore the thick forests of the [b]Yeti Backwoods[/b], or gaze into the night sky over in [b]Angel's Clearing[/b].
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[b]New Wildlife + Secrets[/b]
With a new biome comes new wildlife and secrets to discover! New adorable [b]Snowshoe Rabbits[/b] are known to populate these colder climates, but is it true about what they say comes stomping around at night in the Yeti Backwoods? What about the rumored Hidden Bunker? Ghosts? Guess you'll have to find out.
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[b]Collection Guide[/b]
With all these plants, animals, fish, insects and ghosts to discover in Camp Canyonwood, we thought it was finally time to introduce a [b]Collection Guide [/b]for those who wish to track their various discoveries! Accessed via the Clipboard Menu, you can now read about each new discovery as you find them in the handy Collection Guide sub-menu!
[h1]Changes and Fixes[/h1]
[list]
[*] Fishing is now performed exclusively on docks. Additional fishing spots have been added to each dock, new docks have been added to the map, and some docks have been resized or extended.
[*] Campers' stats now deplete/increase at roughly half the usual rate. Camper emergencies should happen far less frequently now as a result.
[*] Campers now display a "Heart" and "Broken Heart" above their heads to indicate a change in their relationships with each-other and the player.
[*] Added Fast Travel Bonfires to Disguised Hoopers' shops.
[*] Map Signs updated to reflect new content/landmarks added.
[*] All Bugs have received updated Inventory Icons.
[*] New evidence added, and some older evidence has been relocated.
[*] Relocated certain ghosts.
[*] Created new biome-specific loot tables for Digging Spots, Fishing Spots, etc. Now every biome has unique drops.
[*] Taking an item away while it's cooking no longer makes the smoke and grilling sound play forever.
[*] Fixed some instances of auto-to-dos not checking themselves off correctly.
[*] Water and waterfall visuals overhauled.
[*] Dock and ramp visuals overhauled.
[*] Fixed instance of campers duplicating items when using storage or leaving for the summer.
[*] Fixed Digging Spots disappearing from the map after loading a saved game.
[*] Removed "small" and "large" digging spots for mechanical clarity.
[*] Fixed instance of "black screen" hangup/input freeze after the Nightmare sequence.
[*] Fixed Hooper sometimes not being interactable.
[*] Fixed an instance causing time to stop when a quest was given.
[*] Fixed NPC Shops causing input to freeze after opening.
[*] Fixed a few more instances of OutOfRange errors being thrown by expandable inventories.
[*] Fixed an instance of saved games failing to load in certain circumstances.
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