The Bus Update 2.6 - Beta + Multiplayer Alpha

[img]{STEAM_CLAN_IMAGE}/38629408/46d3b97ab9f63701722851736549706e2c31743d.jpg[/img] Update 2.6 of the Early Access of The Bus is now available as BETA for testing. Together with the release of the beta for 2.6 we are also releasing the first ALPHA version of the The Bus Multiplayer. For creating servers please check out the guide here: https://steamcommunity.com/sharedfiles/manageguide/?id=3387160853 For the full detailed list of changes, please, see the changelog below. --- Please create backup copies of your savegame files before switching to the EA BETA Update. Savegames may not be compatible with the new version of the game. --- [b]ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.[/b] How to install the beta version of the update? Quite easily: [olist] [*] In your Library, you click with the right mouse button on the entry of the "The Bus" [*] In the drop-menu, you click on the entry "Properties" [*] In the window "The Bus - Properties" you select the tab "BETAS" [*] In the field "Select the beta you would like to opt into:" select the entry "beta - public beta" [*] Now you can close the window and the beta version of the update should download right away [*] After downloading the update you can start The Bus via the "PLAY" button [*] In the main menu should now be the corresponding version number of the beta version of the update and you can test the update [/olist] --- [b]Changelog 0.22.79378 EA Beta[/b] [list] [*]Added Multiplayer ALPHA [*]Upgrade to Unreal Engine 5.4 [*]Added support for Aerosoft Truck & Bus Wheel System [*]Reworked keybinds for Gears, Wipers, Indicator and Light Switch [*]Reworked device assistant to allow for multiple devices [*]Increased 32 Button Limit for devices [*]Added new Passenger spawn system [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.22.80012 EA Beta[/b] [list] [*] Fixed stop names in navi using wrong format [*] Fixed crashes caused by invalid repaints* [*] Fixed server freezing* [*] Fixed server fleet settings not applying* [*] Fixed player name in multiplayer not appearing* [*] Fixed wipers not syncing in multiplayer* [*] Added tickrate command for checking server performance* [*] Fixed tour continuation skipping first stops* [*] Passengers now look at the currently selected line when looking for a bus to enter [*] Chat window can now be hidden* [*] Added support for IPv6* [*] Servers can now be found via ID instead of IP* [*] Fixed 16 max player limit* [*] Level Art Fixes [*] Performance Optimizations** [/list] * Only occurred during the BETA test of this update ** Please, be aware that the impact of performance optimisations varies from system to system due to hardware configurations, installed software, and other programs running in the background