The Bus Update 2.5 - Beta

The Bus

The Bus is the next generation of city bus driving simulation. Sell tickets and transport passengers with various buses on different lines across the German capital Berlin on a realistic scale of 1:1.

Update 2.5 of the Early Access of The Bus is now available as BETA for testing. This beta adds multiple improvements and bug-fixes to The Bus. For the full detailed list of changes, please, see the changelog below. --- Please create backup copies of your savegame files before switching to the EA BETA Update. Savegames may not be compatible with the new version of the game. --- [b]ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.[/b] How to install the beta version of the update? Quite easily: [olist] [*] In your Library, you click with the right mouse button on the entry of the "The Bus" [*] In the drop-menu, you click on the entry "Properties" [*] In the window "The Bus - Properties" you select the tab "BETAS" [*] In the field "Select the beta you would like to opt into:" select the entry "beta-beta" [*] Now you can close the window and the beta version of the update should download right away [*] After downloading the update you can start The Bus via the "PLAY" button [*] In the main menu should now be the corresponding version number of the beta version of the update and you can test the update [/olist] --- [b]Changelog 0.21.74871 EA Beta[/b] [list] [*] Upgrade to Unreal Engine 5.3 [*] Added Fleet System [*] Reworked several bus features for multiplayer: Hatches, Indicators, Gearboxes, Action Cameras, Cruise Control, Ignition, Retarder [*] Reworked Button Tooltips for Scania, MAN DD and Citea [*] Reworked Cross Selector for Scania, MAN DD and Citea [*] Reworked light logic for Scania, Citea [*] Removed passenger comments option, can be controlled via voice slider and subtitle option [*] Fixed passenger sounds playing without passengers [*] Fixed multiple passengers sitting in the same seat [*] Fixed passengers spawning on top of bus stop signs and roofs [*] Fixed being able to double brake/accelerate [*] Fixed some ambient sounds not playing [*] Added map and bus overview to Telemetry [*] Added Chargeinfo to Operating plan [*] You can now select and sit down in passenger seats [*] Redesigned River Water [*] Fixed Time Skip button active even when no time skip target is available [*] Fixed Passengers rarely double requesting a receipt [*] Level Art Fixes [*] Performance Optimizations** [/list] [b]Changelog 0.21.74989 EA Beta[/b] [list] [*]Fixed Indicator misbehaving when triggered by steering* [*]Fixed button tooltips appearing when using keyboard* [*]Fixed eCitybus display showing bending warning by default* [*]Readded ability to press indicator in any direction to turn off* [*]Fixed fleetmenu quick select, selecting incorrect vehicle* [*]Fixed fleetmenu comment showing wrong vehicle name* [*]Fixed street lights flickering when loading late* [*]Fixed flying when jumping while seated* [*]Fixed getting up from seat placing in unintended positions* [*]Fixed wrong refraction on glass surfaces* [*]Fixed many bugs in MAN DD* [*]Fixed Steam Workshop connection* [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.75269 EA Beta[/b] [list] [*]Bus Displays are now parts and can be exchanged [*]Fixed an issue that causes deadlock of vehicles at crossroad [*]Fixed some interactions that stopped working* [*]Fixed stop request not fulfilled when doors were opened manually* [*]Fixed button tooltips appearing even when not hovered* [*]Fixed several navigation Issues* [*]Can no longer sit down in occupied seats* [*]Fixed camera height when sitting in certain seats* [*]Fixed announcements on modmaps not working* [*]Fixed Indicator lever sounds* [*]Fixed crash when mod asks for restart* [*]Reworked Button Tooltips and Lights for ecitybus [*]MAN DD sound fixes* [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.75341 EA Beta[/b] [list] [*]Fixed lighting Issues* [*]Operating plans and fleets now show dependencies* [*]Fixed not being able to start some tours due to different stop index [*]Fixed atron selecting tours from wrong day [*]AI vehicle sound fixes [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.76545 EA Beta[/b] [list] [*]Added Lumen Global Illumination [*]Fixed issue that made landscape invisible when going to low preset* [*]Fixed Tooltip showing even when disabled* [*]Fixed Indoor display format for LHT Vehicles* [*]Fixed Workshop Fleets and Operating plans failing to download infos in menu [*]Added option to return to default in Sound Options [*]Made short trip ticket more likely to be chosen [*]Fixed Sound not adjusting when entering vehicles* [*]Updated window and glass materials [*]Fixed LODs in Background [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.76910 EA Beta[/b] [list] [*] Fixed several bugs in ecitybus* [*] Fixed issue that made landscape invisible when disabling Lumen* [*] Fixed Indicator getting stuck when pressing both directions at the same time* [*] Added hint for removing glasses [*] Auto detect for settings fixed [*] Reworked Antialiasing Settings [*] Level Art Fixes [*] Performance Optimizations [/list] [b]Changelog 0.21.77168 EA Beta[/b] [list] [*]Fixed raindrops on bus turning bright white* [*]Removed parking cars blocking line 300* [*]Removed misplaced insect sounds* [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.77380 EA Beta[/b] [list] [*]Fixed scania door clearance button mixup* [*]Fixed ecitybus door state in cross selector* [*]Fixed desync when trying to start motor with wrong gear* [*]Increased Brightness for bus interiors* [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.21.77445 EA Beta[/b] [list] [*]Release preparations [*]Fixed several holes on the map* [*]Level Art Fixes [*]Performance Optimizations** [/list] * Only occurred during the BETA test of this update ** Please, be aware that the impact of performance optimisations varies from system to system due to hardware configurations, installed software, and other programs running in the background