The Bus Update 2.4 - Beta

The Bus

The Bus is the next generation of city bus driving simulation. Sell tickets and transport passengers with various buses on different lines across the German capital Berlin on a realistic scale of 1:1.

Update 2.4 of the Early Access of The Bus is now available as BETA for testing. This beta adds multiple improvements and bug-fixes to The Bus. For the full detailed list of changes, please, see the changelog below. --- Please create backup copies of your savegame files before switching to the EA BETA Update. Savegames may not be compatible with the new version of the game. --- [b]ATTENTION: This is a BETA update. Technical problems, instability of the game as well as bugs during gameplay can be possible.[/b] How to install the beta version of the update? Quite easily: [olist] [*] In your Library, you click with the right mouse button on the entry of the "The Bus" [*] In the drop-menu, you click on the entry "Properties" [*] In the window "The Bus - Properties" you select the tab "BETAS" [*] In the field "Select the beta you would like to opt into:" select the entry "beta-beta" [*] Now you can close the window and the beta version of the update should download right away [*] After downloading the update you can start The Bus via the "PLAY" button [*] In the main menu should now be the corresponding version number of the beta version of the update and you can test the update [/olist] --- [b]Changelog 0.20.65615 EA Beta[/b] [list] [*] Map converted to World Partition [*] Fixed traffic lights [*] Added Christmas Decoration [*] Fixed eCityBus Driver Window sound [*] Adapted drive behavior of eCitybus [*] Fixed cashier buttons wrong when driver door is open [*] Fixed spawning of AI vehicles at many places [*] Fixed several invisible collisions [*] Level Art Fixes [*] Performance Optimizations [/list] [b]Changelog 0.20.65953 EA Beta[/b] [list] [*]Fixed all stops displayed on navigation [*]Fixed navigation at line 100 & 245 [*]Prevent Reset from moving bus onto train tracks [*]Fixed Passenger Stop Request [*]Fixed broken menu overlay [*]Fixed missing grass across the map [*]Added shadow fading [*]Fixed Atron showing 24h delay [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.20.66246 EA Beta[/b] [list] [*]Fixed crash related to shadow fading [*]Fixed Passengers spawning below the Ground [*]Fixed indicator lever not updating in some cases [*]Fixed kneeling not working at start [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.20.66646 EA Beta[/b] [list] [*] Fixed passengers not entering when half door is blocked in ecitybus [*] Fixed Radio not playing [*] Fixed Suspension in scania citywide [*] Fixed Navigation sometimes not working [*] Fixed atron delay incorrect time [*] Level Art Fixes [*] Performance Optimizations [/list] [b]Changelog 0.20.66917 EA Beta[/b] [list] [*] Fixed different currencies not appearing in some places [*] Setting visibility to low, now turns off HLOD’s [*] Increase Retarder force [*] Level Art Fixes [*] Performance Optimizations [/list] [b]Changelog 0.20.71046 EA Hotfix Beta[/b] [list] [*] Fixed map loading too late [*] Fixed stop request sound for vdl citea [*] Fixed rear lights on vdl citea [*] Fixed repaints not applying correctly on vdl citea [*] Fixed navigation starting at wrong stop [*] Fixed Atron showing wrong delay [*] Fixed bus matrix showing wrong text [*] Updated Repaint Templates Citea [*] Citea controller controls [*] Added option to disable subtitles [*] Level Art Fixes [*] Performance Optimizations** [/list] [b]Changelog 0.20.71270 EA Hotfix Beta[/b] [list] [*]Ticket price may show as ??? until the ticket is selected [*]Fixed citea horn button movement* [*]Fixed scania interior collision* [*]Upcoming map areas now get preloaded [*]Added new Traffic Chaos Events [*]Fixed skipping of stops [*]Level Art Fixes [*]Performance Optimizations** [/list] [b]Changelog 0.20.71617 EA Hotfix Beta[/b] [list] [*] Fixed indicator lever being attached to driver door VDL* [*] Fixed parts of traffic chaos events appearing on the map* [*] Fixed mod priorities getting shuffled at startup [*] Added hint for door getting blocked by wheel [*] Fixed flickering street patches* [*] Fixed Citea Vehicle ID being cut off* [*] Level art fixes [*] Performance optimizations [/list] * Only occurred during the BETA test of this update ** Please, be aware that the impact of performance optimisations varies from system to system due to hardware configurations, installed software, and other programs running in the background